DragonFire SDK

Their pitch: write iPhone apps using C and C++ on Windows, using Visual Studio, using Zimusoft’s SDK and their own iPhone Simulator. Then you upload your project to Zimusoft’s servers, where they take the project and compile it using an actual Mac and Xcode. You can then submit the resulting “real” binary to the App Store yourself, or let Zimusoft publish it to the App Store themselves. It’s like a Rube Goldberg machine. (Bonus: the guy in the video calls the iPod Touch “the iTouch”.)

Tuesday, 15 June 2010

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