By John Gruber
WorkOS: APIs to ship SSO, SCIM, FGA, and User Management in minutes. Check out their launch week.
Stephen Totilo:
The Wii U GamePad is not multi-touch. Not a problem, Fils-Aime said, holding a GamePad in his hands. “When we went through the building of this and, given some of the functionality, we thought that single-touch was a more appropriate option, especially when you’ve got other button configurations.”
I love Nintendo, but I’m dubious about this. I could see a non-multitouch controller a few years ago, but today? This product is debuting in a world where everyone is familiar with iPhones and iPads.
★ Wednesday, 13 June 2012