On the Profitability of iOS Game Development

Aaron Souppouris, writing for The Verge:

At the Game Developers Conference (GDC) in Taipei today, Tim Sweeney, CEO of Epic Games, told the audience that the iOS title Infinity Blade is “the most profitable game we’ve ever made — in terms of man years invested versus revenue, it’s more profitable than Gears of War.” The mobile franchise passed the $30 million mark this January and Infinity Blade II made over $5 million in its first month on the App Store. Sweeney said he was “very, very surprised to see how fast smartphone and tablet devices are improving,” adding that the pace was faster than Moore’s law.

Interesting, to be sure, that a game that sells for $5.99 would prove so profitable.

β˜… Wednesday, 27 June 2012

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