Week-old roundup of day one designer commentary on iOS 7. I was right about one thing: it’s polarizing. Two remarks I very much agree with:
I think the design had to be reset so that newer interaction
models could surface. More gestures, more animations. They added a
physics engine to the SDK. It’s like a pendulum swinging from
obvious visual affordances to engaging kinetic ones. The parallax
effect, the physics of the messages bubbles and I’m sure many
other ‘kinetic’ behaviors are new to devs in iOS7. Apple wants
apps to use more motion and less visual design.