iOS has always stressed direct manipulation and 1:1 touch
tracking, because it created the illusion of genuine interaction.
Combine that with the new engines, and now the illusion is even
better. You’re not just tapping buttons, you’re moving objects
through their own virtual space. You’re not just flipping through
a stack of tabs tediously drawn to look and move like cards,
hiccuping and losing proper perspective as you go. You’re flipping
real card-shaped objects that fly past, always in perfect
perspective because they’re rendered to be. It’s so real, it
begins to feel like a game. and that’s exactly the point. Real
gamification is about enabling discovery though play. It’s about
rewarding intuition with delight. It’s about making computing fun.
No idea how anyone is getting any work done today — so much great stuff to read, so many updated apps to try.