By John Gruber
Kolide ensures only secure devices can access your cloud apps.
It’s Zero Trust for Okta.
Tim Sweeney, today on Twitter:
Late last night, Apple informed Epic that Fortnite will be blacklisted from the Apple ecosystem until the exhaustion of all court appeals, which could be as long as a 5-year process.
Sweeney posted a letter from Apple’s attorneys to Epic’s. It reads:
September 21, 2021
VIA ELECTRONIC MAIL
Cravath, Swaine & Moore LLP
825 Eighth Avenue
New York, NY 10019-7475
Re: Developer Program Account No. 8XJ6WJ8Z84
I am responding to your recent request that Apple reinstate Epic’s developer program account, which was terminated for cause last year. Epic committed an intentional breach of contract, and breach of trust, by concealing code from Apple and making related misrepresentations and omissions. In its decision, the court recognized that “Apple had contractual rights to act as It did. It merely enforced those rights as [Epic’s] own internal documents show Epic Games expected.” ECF No. 812 at 178-79. The court further found that “Apple’s termination of the [Developer Program License Agreement] and the related agreements between Epic Games and Apple was valid, lawful, and enforceable.” Id. at 179. Following that decision, Mr. Sweeney has publicly said that Epic “[w]ouldn’t trade [an alternative payment system] away to get Fortnite back on iOS.” In light of this and other statements since the court’s decision, coupled with Epic’s duplicitous conduct in the past, Apple has exercised its discretion not to reinstate Epic’s developer program account at this time. Furthermore, Apple will not consider any further requests for reinstatement until the district court’s judgment becomes final and nonappealable.
/s/ Mark A. Perry
Mark A. Perry
That’s lawyer-speak, I believe, for “go fuck yourselves”.1
Sweeney is crying foul, arguing that this contradicts Apple’s repeated public statements that Fortnite would be welcomed back to the App Store if they came into full compliance with App Store rules. Here’s a version of Apple’s statement from two weeks ago, via Protocol:
“As we’ve said all along, we would welcome Epic’s return to the App Store if they agree to play by the same rules as everyone else. Epic has admitted to breach of contract and as of now, there’s no legitimate basis for the reinstatement of their developer account.”
Apple’s lawyers’ characterization of Sweeney’s statement about being unwilling to trade something away “to get Fortnite back on iOS” does seem like a bit of a hatchet-job, quote-editing-wise. Sweeney tweeted the following on September 11, one day after the Epic-v.-Apple decision was delivered:
Thinking much more about whether we’re going to live in a world where two platform megacorps dictate software and world commerce to everyone or whether the digital world and the future metaverse will be a free world. Wouldn’t trade that away to get Fortnite back on iOS.
That doesn’t sound like the words of a man poised to comply with the App Store rules around in-app purchases. But, it doesn’t mean Epic wasn’t going to submit a Fortnite build that fully complies with the rules, either. Really does seem like Sweeney just thinking out loud in a tweet.
Sweeney also tweeted an email he sent to Phil Schiller on September 16. It reads:
From: Tim Sweeney
Date: Thu, Sep 16, 2021 at 5:01 PM
Subject: Fortnite and the App Store
To: Phil Schiller
I’m writing to provide clarity on where we stand.
Epic has appealed the court’s decision in our suit over Apple’s policies on In-App Purchase and competing stores. Though we can’t update the Fortnite version that users still have on their iOS devices, we’ve disabled Epic payments server-side, and have paid Apple $6,000,000 as ordered by the court.
Epic has asked Apple to reactivate our Fortnite development account. Epic promises that it will adhere to Apple’s guidelines whenever and wherever we release products on Apple platforms. If we get the account back, we’ll bring Fortnite back to Mac as soon as possible, and we’ll reincorporate Fortnite for iOS in our Unreal Engine development and testing process, which will benefit all of our mutual developers.
Whether Epic chooses to bring Fortnite back to iOS consumers depends on whether and where Apple updates its guidelines to provide for a level playing field between Apple In-App Purchase and other methods of payment.
Epic will resubmit Fortnite to the App Store if you adhere to the plain language of the court order and allow apps to include buttons and external links that direct customers to other purchasing mechanisms without onerous terms or impediments to a good user experience. In that case, our remaining dispute will be about competing stores, and I genuinely believe we could find common ground on the topic if Apple’s position were based solely on user security and privacy rather than commercial interests.
As a provider of developer tools, Epic continues to support Apple platforms and our mutual developers wholeheartedly.
If you have any questions or thoughts, I’m happy to talk.
A few comments:
Epic promises that it will adhere to Apple’s guidelines whenever and wherever we release products on Apple platforms.
Epic, of course, had previously promised the same thing, in a legally binding fashion, when they agreed to Apple’s developer account terms and conditions. But agreeing not to break Apple’s guidelines again seems in the spirit of what Apple had been asking for, regarding reinstating Fortnite.
Epic will resubmit Fortnite to the App Store if you adhere to the plain language of the court order and allow apps to include buttons and external links that direct customers to other purchasing mechanisms without onerous terms or impediments to a good user experience.
Here’s where I think Sweeney garnered the legal “go fuck yourself”. Sweeney is arguing that Apple, which won the lawsuit, should interpret the court’s anti-steering injunction in a way that pleases Epic, which lost the lawsuit. That’s not how things work.
In that case, our remaining dispute will be about competing stores, and I genuinely believe we could find common ground on the topic if Apple’s position were based solely on user security and privacy rather than commercial interests.
Tim Sweeney is high as a kite.
So here’s the thing to keep in mind, and that I think Sweeney purposefully muddled in the way he announced this news: Epic is a conglomerate with multiple subsidiaries, and those subsidiaries have their own Apple Developer Program accounts. The only developer account Apple ever disabled in this dispute was the one held by Epic Games, Inc. — the Fortnite account. It was disabled on 28 August, 2020 and has been disabled ever since.
Accounts that have never been disabled include the accounts for Rocket League (a game whose Mac support Epic discontinued in January 2020, exemplifying Epic’s “wholehearted” support for “Apple platforms”), and separately and importantly, Unreal Engine. It is true that Apple moved to block the Unreal Engine account back in August 2020, but Judge Yvonne Gonzalez Rogers ordered Apple not to pending a decision in the case, while allowing the Fortnite account to be blocked. In her ruling this month, however, Gonzalez Rogers stated that Apple would now be within its rights to disable any and all of Epic’s Apple developer accounts for breaching the license agreement. (See p. 179 of the ruling.)
My understanding is that none of those accounts are affected by Apple’s decision not to reinstate the Fortnite developer account. Those accounts have been operational throughout this legal dispute, and I believe will continue to be — by Apple’s choice.
Thank goodness lawyers seemingly always let you know in ALL CAPS when they send a letter via email, that they in fact SENT IT VIA ELECTRONIC MAIL. ↩︎
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