By John Gruber
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Google Walkout:
More than 20,000 Google employees and contractors in Google offices located in 50 cities worldwide walked out for real change at 11:10am local time protesting sexual harassment, misconduct, lack of transparency, and a workplace culture that doesn’t work for everyone. Nine offices have yet to report numbers, and additional offices in Europe have planned walkouts in the coming days. […]
Protest organizers say they were disgusted by the details of the recent article from The New York Times which provided the latest example of a culture of complicity, dismissiveness, and support for perpetrators in the face of sexual harassment, misconduct, and abuse of power. They framed the problem as part of a longstanding pattern in a toxic work culture further amplified by systemic racism.
Awful lot of “Don’t Be Evil” signs in the crowd shots.
Zachary Karabell, in an article for Wired under the headline “Apple Abandons the Mass Market, as the iPhone Turns Luxury”:
As its market cap hovers near $1 trillion, Apple has gradually been shifting its strategy away from grabbing ever-more market share and focusing instead on dominating the higher end of its markets. If there were even a small doubt about that, the recent results made it screamingly clear.
When has Apple ever had a different strategy than focusing on dominating the higher end of its markets and ignoring sheer market share? The iPod — maybe — was a market share leader, depending on how you defined its category. But even with iPods Apple clearly was determined to dominate the higher end of the market.
It’s also worth noting that Apple stores are chock full of people from all walks of life. As I noted 7 years ago, Apple’s brand of luxury is mass-market luxury:
I think it’s impossible to overstate the importance of Apple’s retail business. The growth in stores — both in the number of outlets and the size and architectural prominence of the flagship locations — is a physical manifestation of Apple’s market share growth in device sales. Luxury retailers have long done this. Think about brands like Tiffany, Gucci, Hermès, Louis Vuitton. Their retail stores are physical manifestations of the brands. But Apple’s brand of luxury is mass market luxury. Apple’s stores are crowded. They’re bustling. They’re loud. And they’re inclusive, not exclusive.
It’s been a long 7 years since I wrote that, but every word remains just as true today.
Justin O’Beirne has a detailed look at what’s new in Apple’s limited rollout (big parts of California, a few counties in western Nevada) of all-new maps in iOS 12:
Unless they’re already listed on Yelp, none of the shapes Apple has added appear in its search results or are labeled on its map. And this is a problem for Apple because AR is all about labels — but Apple’s new map is all about shapes.
So is Apple making the right map?
O’Beirne’s keen observation is this: even in the areas where Apple’s new maps have rolled out, Google is still far ahead in correctly identifying places and specific destinations. And that might be the most important thing for maps to get right going forward. As usual, his piece is exquisitely well-written, designed, and illustrated.
Dan Frakes:
Some job news (thread): After 4(!) amazing years at @wirecutter, I’m leaving for a new editorial position at Apple (Mac App Store Editor!) focused on helping Mac users discover and get more out of great Mac apps. (It’s like Mac Gems redux :) )
Apple is a great place to work, and the App Store teams are producing (and commissioning) excellent work. This is good for Apple, good for App Store users, good for developers whose quality apps are getting editorial attention, and good for these talented writers and editors, job-wise.
But.
A ton of the top talent in the Apple media world now works at Apple, un-bylined and without credit. Many of them came from Macworld. In addition to the folks who’ve gone to work at Apple full-time, there are others who are writing as freelancers for App Store features. I don’t blame Apple for hiring great talent and I don’t blame anyone for taking a well-paying, secure job at Apple (or accepting well-paying freelance work).
But I don’t think this is a good thing for the Apple media world. The talent pool writing about Apple products and platforms from outside the company’s walls is getting noticeably shallower. And on a personal level, this trend is not good for me, because I can’t link to App Store articles, because they’re not on the web. They only exist within the App Store apps. I can’t link to some of the best pieces being written these days about indie iOS and Macs apps — and that’s a little weird. And none of these pieces are archived publicly.
Boger is senior director of Mac product marketing at Apple, and was on stage this week to introduce the new Mac Mini. Terrific interview.
Kara Swisher:
Let me be clear, for those who enjoy heedless media speculation: The Recode brand remains the same; the Code conferences remain the same; the podcasts remain the same; the television specials we do with MSNBC remain the same. And I am not going anywhere either, because Recode has allowed me — whatever the medium — the great gift of being able to do what journalists are supposed to do. Which is to say, to use an old journalism bromide: Afflict the comfortable and comfort the afflicted.
More here from The Wall Street Journal. In staffing news, my friend Dan Frommer is leaving after three years as Recode’s editor-in-chief.
Bonus: A get-the-popcorn back-and-forth between Swisher and The Information founder Jessica Lessin on Twitter.
You wanted more Moltz, you get more Moltz. Our thoughts and observations on Apple’s “There’s More in the Making” event at the Brooklyn Academy of Music, and the products they announced: new MacBook Airs, Mac Minis, iPad Pros, and Apple Pencil.
Brought to you by:
Jonathan Morrison set up a blind display comparison between the iPhone XR and Xiaomi Pocophone. Both displays are 6.1 inches, both are LCDs, but the Pocophone is 1080p (1080 × 2246 pixels, 403 PPI) and the XR is not (1792 × 828, 326 PPI).
Good explanation from Rene Ritchie on the many nuances involved comparing the iPhone XS and XR displays. It’s a lot more complicated than “OLED is better”, and it’s just plain nonsense that the 326 pixels per inch is not enough to make for a great display.
Apple Developer
Take advantage of the all-screen design of the new iPad Pro by building your app with the iOS 12.1 SDK and making sure it appears correctly with the display’s rounded corners and home indicator. Learn about the new common inset compatibility mode and what it means for apps running in multitasking mode. Find out how to provide support for Face ID and for the second generation Apple Pencil with its double-tap feature.
One change is that these new iPads don’t have a 4:3 (1.33:1) aspect ratio. The aspect ratio is 199:139, which works out to about 1.43:1 — a little wider in landscape than 1.33:1.
The video also has a great overview of the ways third-party apps can use the double-tap gesture on the new Apple Pencil.
Update: Another good video: “Designing for iPad Pro and Apple Pencil”.
Jerry Gamblin:
I am genuinely shocked by how poor the overall security of these devices are, even more so when you see that these endpoints have been known for years and relatively well documented.
I usually would have worked directly with Google to reboot these issues if they had not previously disclosed, but due to the sheer amount of prior work online and committed code in their own codebase, it is obvious they know.
Very strange — you can cause any of these devices to reboot or forget their wireless network with a simple curl one-liner. You have to be on the same local network, but still.
$9, same price as the Lightning version. (The new headphone-jack-less iPad Pros don’t come with one.)
Harry McCracken, in a nice feature for Time:
It was huge news among the small number of people who could be called computer nerds at the time — people like Paul Allen, who was working as a programmer for Honeywell in Boston.
When he bought a copy of the January 1975 issue of Popular Electronics at the Out of Town newsstand in Harvard Square, with the Altair on the cover, he and an old friend — a Harvard sophomore named Bill Gates — got excited. Immediately, they knew they wanted to try to make the Altair run BASIC, a language they’d both learned in its original timeshared-via-Teletype form at the Lakeside School in Seattle.
Actually, Allen had been ruminating about the possibility of building his own BASIC even before he knew about the Altair. “There hadn’t been attempts to write a full-blown programming language for a microprocessor,” he explains. “But when the chips leading up to the 8080 processor became available, I realized we could write a program for it that would be powerful enough to run BASIC.”
For those of us of a certain age, a BASIC prompt was what you’d expect to see when you turned any computer on.
Ben Sandofsky:
Now we get to do that again: Halide 1.11 will let you take Portrait mode photos of just about anything, not just people.
We do this by grabbing the focus pixel disparity map and running the image through our custom blur. When you open Halide on iPhone XR, simply tap ‘Depth’ to enable depth capture. Any photo you take will have a depth map, and if there’s sufficient data to determine a foreground and background, the image will get beautifully rendered bokeh, just like iPhone XS shots.
You’ll notice that enabling the Depth Capture mode does not allow you to preview Portrait blur effect or even automatically detect people. Unfortunately, the iPhone XR does not stream depth data in realtime, so we can’t do a portrait preview. You’ll have to review your portrait effects after having taken the photo, much like the Google Pixel.
I’m so glad Halide offers this, but I can see why Apple hasn’t enabled it for non-human subjects in the built-in Camera app. It’s hit or miss. But when it hits it can look great. What you want to do is let Halide handle the focus blurring; if you don’t like the result, disable “Depth” for that shot in Halide.
With frequent updates and support for the latest iPhone hardware, Halide has established itself as an essential app for serious iPhone photography. Doesn’t hurt that it’s a beautiful app, either.
Filed away for future claim chowder:
Electric vehicles will always be more costly than fuel-burners, according to a senior BMW executive. “No, no, no,” is Klaus Fröhlich’s reply when asked if EVs will ever equal the prices of equivalent conventional cars. “Never.”
My thanks to Audio Memos Pro for sponsoring Daring Fireball last week. Audio Memos Pro is the pro voice recorder for iPhone and iPad (and Apple Watch can be used as a remote control). Interviews, lectures, business meetings, even music sessions — Audio Memos is great for recording anything. And it’s not just about recording — Audio Memos Pro lets you keep a library of recordings organized with tags. You can attach photos to recordings, make annotations at time stamps, and more.
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Special guest John Moltz returns to the show (finally). Topics include the iPhone XR, next week’s Apple event at the Brooklyn Academy of Music, and more.
Brought to you by these fine sponsors:
The bottom-line conclusion in my iPhone XR review:
It sounds too good to be true, but the XR is almost as good as the XS models at a far lower price. Dollar for dollar, the XR is almost certainly the best iPhone Apple has ever made.
I’ve read over a dozen other reviews of the XR this week, and that’s been the bottom line of every single one of them. It’s a remarkable consensus. There are some interesting differences though.
Matthew Panzarino thinks the biggest compromise is the lack of a telephoto second camera:
However, I found myself missing the zoom lens a lot. This is absolutely a your mileage may vary scenario, but I take the vast majority of my pictures with the telephoto lens. Looking back at my year with the iPhone X I’d say north of 80% of my pictures were shot with the telephoto, even if they were close ups. I simply prefer the “52mm” equivalent with its nice compression and tight crop. It’s just a better way to shoot than a wide angle — as any photographer or camera company will tell you because that’s the standard (equivalent) lens that all cameras have shipped with for decades.
Wide angle lenses were always a kludge in smartphones and it’s only in recent years that we’ve started getting decent telephotos. If I had my choice, I’d default to the tele and have a button to zoom out to the wide angle, that would be much nicer.
But with the iPhone XR you’re stuck with the wide — and it’s a single lens at that, without the two different perspectives Apple normally uses to gather its depth data to apply the portrait effect.
Nilay Patel, on the other hand, doesn’t miss the telephoto second camera much but instead thinks the LCD display is the biggest compromise compared to the XS iPhones:
Those differences are interesting and worth pulling apart, but really, the simplest way to think about the iPhone XR is that it offers virtually the same experience as the iPhone XS for $250 less, but you’ll be looking at a slightly worse display.
So, how much do you care about the display on your phone?
Look. The display on the iPhone XR is… fine. It’s fine! It has a lower-resolution and pixel density than the OLEDs in new flagship phones like the iPhone XS, Galaxy S9, and Pixel 3, but it’s the same 326 pixels per inch as Apple’s previous non-Plus LCD iPhones. Anyone coming to this phone from any iPhone, save the iPhone X, will not notice a huge discrepancy in resolution. I suspect most people will find it totally acceptable.
That’s not to say it matches the quality of previous iPhone LCDs. The iPhone XR LCD definitely shifts a little pink and drops brightness quickly when you look at it off-axis, which often leads to a bit of a shimmery effect when you move the phone around. I noticed that shimmer right away, but I had to point it out to other people for them to see it. (It’s one of those things you might not notice at first, but you can’t un-see it.) Apple told me the XR display should match previous iPhone LCDs in terms of performance, but side by side with an iPhone 8 Plus, the off-axis shifts are definitely more pronounced.
Neither Panzarino nor Patel are wrong. It’s obvious that the display and lack of a second camera are the two biggest compromises on the XR that allow it to be priced so much lower than the XS models. Which one matters more to you is purely subjective. Panzarino says “If I had my choice, I’d default to the tele and have a button to zoom out to the wide angle”; Patel says “I rarely take zoom photos, so I didn’t miss the telephoto lens from the iPhone XS at all”.
Count me on Panzarino’s side, though. If I could have a next-gen iPhone XR that either (a) keeps the same LCD display but adds the XS’s second camera, or (b) switches to the XS’s OLED display (including smaller bezel) but still lacks the second camera, I would choose (a) in a heartbeat. After a day with the iPhone XR I stopped seeing anything wrong with the display or wider bezel. I miss the telephoto camera every day.
Another tidbit from Patel, regarding the amazing work Apple put into making the XR display as nice as they could:
Apple’s also done some extremely detailed work to make the rounded corners of the LCD perfectly match the corners of the phone itself, which is work I desperately wish other companies would do. (Most other phones with rounded corners have mismatched radii, and the Pixel 3 XL has different corner radii at the top and bottom, which, to me, looks far worse than any chunky bezel.)
It’s somewhat easier to round the corners of an OLED panel: each pixel is its own light source, so you can turn them off individually around the curve to smooth it out. You can’t do that with an LCD panel because there’s just one single backlight for the entire display, which will shine through the black pixels along the edge. So Apple built little apertures for the pixels around the corners of the XR display to mask some of the light coming through, on top of antialiasing the curve in software. It’s a neat example of Apple’s attention to detail.
The sub-head from Panzarino’s review made me laugh:
The iPhone XR is Apple’s best knockoff yet of its groundbreaking iPhone X.
I think it could have worked to write an entire iPhone XR review using the conceit that it’s an amazing knockoff of the iPhone X.
Speaking of design details, Rene Ritchie, in an otherwise glowing review, points out some small industrial design niggles:
Less fine is the sudden loss of Z-axis asymmetry thanks to the shoved down Lightning port on iPhone XR. Again, yes, this is only something I.D. nerds like myself care about, but after iPhone XS broke X-axis symmetry to fit a 4 × 4 MiMo antenna on the bottom, iPhone XR has gone and broken the Z by top aligning instead of middle aligning Lightning to the screws and grills, probably to make room for the not-as-thin-as-self-illuminating-OLED edge-to-edge LCD.
I still haven’t gotten used to the steel screws and ports not always being vapor coated to match the aluminum anodization, now this?
I know it bugs the designers and engineers even more than it does me. And while it’s still not as rando as some other companies seem to be by tossing elements into the casing like drunken darts at a board, and as nit-picky (and I’m sure eye-rolling) as I’m sure it is for some of you, I’ve given Samsung shit about it for years, so I’m not going to stop just because, this time, my eyes are bleeding courtesy of Apple.
I hate to admit it, but I didn’t mention the Lightning port not being centered with the screws or speaker grills because I didn’t notice it until I read Rene’s review. (Nilay Patel mentions it too.) But now I can’t unsee it:

It’s not perfectly aligned but it is perfectly excusable. It’s simply really, really hard to make an LCD phone with no chin or forehead to mask the display controller. It’s hard to make an OLED phone with no chin or forehead — just ask Google. But LCD is a different ballgame. To my knowledge, iPhone XR is the only LCD phone ever made, by anyone, with no chin or forehead. With the display controller underneath the display, the Lightning port had to be pushed down. It is absolutely a compromise, but well worth it for the overall look of the device. Everyone would notice if the XR had a chin; almost no one is going to notice the Lightning port is top-aligned rather than centered with the screws and speakers.
Joanna Stern, as usual, has the best video. She got the Product Red variant, and her video really shows how great it looks. She also illustrates well the sort of scenarios where you’ll miss having a telephoto lens.
Lastly, a point on pricing and the notion that today’s phones are “just” phones. Here’s Lauren Goode at Wired:
Apple wants to make it clear that it’s not trying to gouge you. Sure, when the iPhone X launched last year, Apple priced it at nearly $1,000. And yes, this year’s iPhone XS sells for the same amount. And of course, Apple killed off its smallest and most affordable handset, the iPhone SE, right as it was introducing the most expensive iPhone yet.
But Apple wants you to know you have a choice. You get to pick from a very small pool of potential devices, but hey, at least you have options! Never mind that certain choices, like color, were predetermined for you by a room full of powerful tastemakers who decided to make coral or cerulean happen. Never mind that whatever you pay, it’s still a crazy amount of money for a phone. You are making the call. You, sir or madam, have your choice of new iPhones.
I think the rest of Goode’s review contradicts the notion that $750 (or better, $800 for the 128 GB version) is a “crazy amount of money for a phone”.
Phones are the most important computer in most people’s lives. They’re the only computer in many people’s lives. Nobody says it’s crazy to spend up to $1,500 on a laptop — but most people use and care about their phone more than they do their laptop. That’s why phone displays are getting bigger. We’ve been corrupted by thinking of them as “phones” in the pre-2007 sense of the word.
A cell phone used to be just a wireless telephone. No longer. They are our ever-present personal computers. They are also our most important cameras (and often our only cameras). A decade ago, point-and-shoot cameras ran $200-400, easily. It’s your watch, it’s your alarm clock, it’s your Walkman, it’s your map and GPS. It’s your wallet full of photos of your family and friends. It’s also, increasingly, your actual wallet.
If you took an iPhone XR back to 2006 people would be amazed. If you told them they could buy one for $750 they’d think you were lying.
On a related note, I would argue that iPhone prices aren’t really going up. Last year’s X and this year’s XS models are a new premium tier. The iPhone XR is the phone at the previous “regular” top-of-the-line tier. New top-tier iPhones used to cost $600-650, yes, and the iPhone XR starts at $750. But when you account for inflation that starting price is about the same. The iPhone 4 was introduced in June 2010 starting at $600. $600 in June 2010 dollars is about $700 today. That $600 got you a 16 GB iPhone in 2010. The 32 GB model cost $700. That’s about $810 in today’s dollars — $10 more than the price of a 128 GB iPhone XR, which I think is the sweet spot in the lineup for most people. Inflation adjusted, the iPhone XR is right in line with the iPhone 4 prices from 2010.
Considering how much more capable an iPhone XR is compared to an iPhone 4, I’d say $750 is an amazing bargain. ★
Andy Rubin on Twitter:
The New York Times story contains numerous inaccuracies about my employment at Google and wild exaggerations about my compensation. Specifically, I never coerced a woman to have sex in a hotel room. These false allegations are part of a smear campaign to disparage me during a divorce and custody battle. Also, I am deeply troubled that anonymous Google executives are commenting about my personnel file and misrepresenting the facts.
The Great Slate:
Tech Solidarity is endorsing thirteen candidates for Congress. Each of them is a first-time progressive candidate with no ties to the political establishment, an excellent campaign team, and a clear path to victory in a poor, rural district that is being ignored by the national Democratic Party. None of the candidates takes money from corporations.
In the third quarter of 2018, the Great Slate raised $1.18M for our candidates. Let’s keep the momentum going into the election!
These are great candidates for Congress. No corporate money. Progressive agendas. Ignored (mostly) by the national Democratic Party. And fighting for seats in districts that in years past sometimes didn’t even field a Democratic candidate. Republicans simply ran unopposed.
I’m particularly impressed by Jess King, who is running in district PA-11 in nearby Lancaster, PA. I have close family who live in that district. I don’t just like her as a candidate — I really do think she can win. If you listen to her talk or read what she writes, she sounds like a real human being, not a full of shit politician. Jess King is smart, informed, and empathetic, and she’s out there every day talking to the citizens in her district. She’s held 52 town halls and counting during this election. Her opponent, Rep. Lloyd Smucker (that’s his name, I swear) has not held a single town hall in over 600 days. He is taking his reelection for granted as a supposedly “safe” Republican seat. I say to hell with that, no seat is safe.
King, a former economic development nonprofit director, has raised nearly 100 percent of her funds from individuals while refusing to accept money from corporations’ political action committees.
The majority of Smucker’s funds, meanwhile, have come from PACs representing corporations such as General Electric, Exelon, Koch Industries and Williams, the company that recently built the Atlantic Sunrise pipeline going through Lancaster County.
I’ve donated to The Great Slate before, and today my wife and I donated another $1,000. It’s easy — they even support Apple Pay. By default your contribution is distributed between all 13 candidates, but you can distribute it however you choose if there’s a particular candidate you want to get behind. They’ve set a goal to raise $1,000,000, and they’re currently sitting at $952,154.
I would love to see this link from Daring Fireball help them blow past that goal. If you can give a lot, do it. If you can only give $10, do it! Every single dollar helps — I mean this so sincerely I just used an exclamation point. If you’re feeling like me — anxious about this upcoming election, deeply concerned because the stakes are so high — donating to The Great Slate is one of the most effective ways you can make a difference today.
Josh Marshall, writing at TPM:
As a friend pointed out yesterday, 2016 can be seen as a fluke. A series of perfect storm factors coming together to make Donald Trump President with a minority of the popular vote and razor thin margins in three critical states. 2018, if it’s a winning election for the Republicans, will be a choice. A ratification of everything we’ve seen over the last two years. That will be a reality we’ll all have to contend with for what it says about the state of the country. It will send a signal abroad that this is now the American political reality and unquestionably accelerate all the geo-political processes Trump has spurred or which drove him to the White House in the first place.
A lot of people are calling this election the most important of our lifetimes. That can sound like hyperbole, I know. You can find some people saying the same thing about every election. But I think Marshall puts his finger on it above. 2016 was certainly a momentous election, but there was no consensus on what a Trump presidency would mean. A lot of people voted for Trump arguing that while he said crazy, ignorant, reckless, hateful things, he wouldn’t actually do crazy, ignorant, reckless, hateful things when in office. Now we know, we all know.
If the Republicans hold Congress it will ratify that this is who we are.
Reuters:
Chinese Foreign Ministry spokeswoman Hua Chunying also dismissed the Times story, calling such reports “evidence that the New York Times makes fake news.”
Speaking at a news conference on Thursday, she also offered two suggestions apparently aimed at the Trump administration.
“If they are really very worried about Apple phones being bugged, then they can change to using Huawei,” she said, referring to China’s biggest telecommunications equipment maker.
A nice burn, but if Russia and China really are listening to Trump’s unsecure cell phone calls, they’re almost certainly doing it by tapping the cellular signal or phone network, not by hacking the iPhones he uses. I don’t think the Times story made this clear, but it should have.
Vlad Savov:
Night Sight is the next evolution of Google’s computational photography, combining machine learning, clever algorithms, and up to four seconds of exposure to generate shockingly good low-light images. I’ve tried it ahead of its upcoming release, courtesy of a camera app tweak released by XDA Developers user cstark27, and the results are nothing short of amazing. Even in its pre-official state before Google is officially happy enough to ship it, this new night mode makes any Pixel phone that uses it the best low-light camera.
Some of these results seem impossible. Handheld long exposures are a huge breakthrough.
Andrew Marantz, writing for The New Yorker two years ago about HBO’s Silicon Valley:
During one visit to Google’s headquarters, in Mountain View, about six writers sat in a conference room with Astro Teller, the head of GoogleX, who wore a midi ring and kept his long hair in a ponytail. “Most of our research meetings are fun, but this one was uncomfortable,” Kemper told me. GoogleX is the company’s “moonshot factory,” devoted to projects, such as self-driving cars, that are difficult to build but might have monumental impact. Hooli, a multibillion-dollar company on “Silicon Valley,” bears a singular resemblance to Google. (The Google founder Larry Page, in Fortune: “We’d like to have a bigger impact on the world by doing more things.” Hooli’s C.E.O., in season two: “I don’t want to live in a world where someone makes the world a better place better than we do.”) The previous season, Hooli had launched HooliXYZ, its own “moonshot factory,” whose experiments were slapstick absurdities: monkeys who use bionic arms to masturbate; powerful cannons for launching potatoes across a room. “He claimed he hadn’t seen the show, and then he referred many times to specific things that had happened on the show,” Kemper said. “His message was, ‘We don’t do stupid things here. We do things that actually are going to change the world, whether you choose to make fun of that or not.’ ” (Teller could not be reached for comment.)
Teller ended the meeting by standing up in a huff, but his attempt at a dramatic exit was marred by the fact that he was wearing Rollerblades. He wobbled to the door in silence. “Then there was this awkward moment of him fumbling with his I.D. badge, trying to get the door to open,” Kemper said. “It felt like it lasted an hour. We were all trying not to laugh. Even while it was happening, I knew we were all thinking the same thing: Can we use this?” In the end, the joke was deemed “too hacky to use on the show.”
Via Tom Gara, who quipped, “Whenever there’s a big Google story in the news, I always think of this, the funniest thing ever written about Google.”
Daisuke Wakabayashi and Katie Benner have published a scathing exposé in The New York Times on Google’s massive payouts and protection to senior executives credibly accused of sexual misconduct. Like many long reports in The Times, some of the most intriguing details are buried deep in the report. Almost 1,900 words in, is this regarding Andy Rubin:
Mr. Rubin, 55, who met his wife at Google, also dated other women at the company while married, said four people who worked with him. In 2011, he had a consensual relationship with a woman on the Android team who did not report to him, they said. They said Google’s human resources department was not informed, despite rules requiring disclosure when managers date someone who directly or indirectly reports to them.
In a civil suit filed this month by Mr. Rubin’s ex-wife, Rie Rubin, she claimed he had multiple “ownership relationships” with other women during their marriage, paying hundreds of thousands of dollars to them. The couple were divorced in August.
The suit included a screenshot of an August 2015 email Mr. Rubin sent to one woman. “You will be happy being taken care of,” he wrote. “Being owned is kinda like you are my property, and I can loan you to other people.”
How is this buried so deep in the story and not the lede?
Also this:
Mr. Rubin often berated subordinates as stupid or incompetent, they said. Google did little to curb that behavior. It took action only when security staff found bondage sex videos on Mr. Rubin’s work computer, said three former and current Google executives briefed on the incident. That year, the company docked his bonus, they said.
Here’s another story, also buried over 1,100 words deep:
In 2013, Richard DeVaul, a director at Google X, the company’s research and development arm, interviewed Star Simpson, a hardware engineer. During the job interview, she said he told her that he and his wife were “polyamorous,” a word often used to describe an open marriage. She said he invited her to Burning Man, an annual festival in the Nevada desert, the following week.
Ms. Simpson went with her mother and said she thought it was an opportunity to talk to Mr. DeVaul about the job. She said she brought conservative clothes suitable for a professional meeting.
At Mr. DeVaul’s encampment, Ms. Simpson said, he asked her to remove her shirt and offered a back rub. She said she refused. When he insisted, she said she relented to a neck rub.
“I didn’t have enough spine or backbone to shut that down as a 24-year-old,” said Ms. Simpson, now 30.
A few weeks later, Google told her she did not get the job, without explaining why.
This guy still works at Google as a director of Google X.
Apple’s App Store isn’t free from scams, either. John Koetsier, writing for Forbes:
I tried it myself, and the flow is very clear:
- Download the app
- Open it
- Click the big “Start” button (this has small, hard-to-read pricing information, but even though I was testing the app and forewarned, I missed it)
- Instantly be taken to an Apple payments confirmation screen: free for three days, and then $3.99/week in perpetuity.
The flow is smart and sneaky. It’s carefully designed to have you “agree” to the charges without having any intention of paying
“Users open the app and quickly tap a ‘Start’ button or ‘Continue’ button on the first page,” she told me via email. “Unfortunately this loads the Apple payment prompt instead of starting the free app as most users would expect. Users then panic and press the home screen to exit the app — unfortunately on fingerprint devices this makes payment or signs up for the free trial.”
Needless to say, $4/week for a very, very, very simple barcode-scanning device is completely ridiculous. $156/year borders on criminal.
Apple has since pulled most of these apps from the App Store, but how did they get there in the first place? I can see how a new app with a malicious IAP scam might slip through review, but once an app is generating tens of thousands of dollars a month, it ought to get a thorough review from the App Store.
The scam outlined above is admittedly pretty clever. I’d never really thought about it before, but the fact that the home button on Touch ID devices serves both as the “Yes I really do want to authorize this payment” verification and the “Get me out of this app and back to the home screen” escape hatch makes it ripe for abuse like this. Face ID doesn’t make X-class iPhones immune from scams, but the requirement that you double-click the side button to verify a payment means you can’t be tricked into doing it inadvertently.
Craig Silverman, reporting for BuzzFeed News:
One way the fraudsters find apps for their scheme is to acquire legitimate apps through We Purchase Apps and transfer them to shell companies. They then capture the behavior of the app’s human users and program a vast network of bots to mimic it, according to analysis from Protected Media, a cybersecurity and fraud detection firm that analyzed the apps and websites at BuzzFeed News’ request.
This means a significant portion of the millions of Android phone owners who downloaded these apps were secretly tracked as they scrolled and clicked inside the application. By copying actual user behavior in the apps, the fraudsters were able to generate fake traffic that bypassed major fraud detection systems. […]
In total, the apps identified by BuzzFeed News have been installed on Android phones more than 115 million times, according to data from analytics service AppBrain. Most are games, but others include a flashlight app, a selfie app, and a healthy eating app. One app connected to the scheme, EverythingMe, has been installed more than 20 million times.
These criminals raked in tens of millions of dollars, maybe hundreds of millions, including millions from Google’s own ad network.
The bottom line: if the metric used for charging for advertising can be faked, it will be faked. Ad tracking is both an invasion of privacy and an open invitation to fraud.
Ron Amadeo, writing at Ars Technica:
For some unexplained reason, Google is locking out third-party Qi chargers from reaching the highest charging speeds on the Pixel 3. Third-party chargers are capped to a pokey 5W charging speed. If you want 10 watts of wireless charging, Google hopes you will invest in its outrageously priced Pixel Stand, which is $79. […]
Regular 10W wireless chargers can be had for around $15-$25, so Google’s $79 Pixel Stand comes at a hefty markup. Qi is a standard, and a phone should strive to work with every charger. The Qi standard goes up to 15W, so there doesn’t seem to be any reason for Google’s 5W limit.
Amadeo’s take captures the consensus reaction to this news — that it’s a money grab on Google’s part, trying to get Pixel 3 owners to buy Google’s own proprietary charging stand. Maybe that’s true. But it may not be true. This idea that Google should have supported the Qi standard for higher charging speeds is based on the assumption that the Qi standard is technically good. I don’t think that’s a safe assumption at all.
A money grab for $79 charging stands doesn’t sound like Google at all to me. I think it’s more likely that Google went with a proprietary technology for higher charging speeds because their proprietary technology works better than whatever the Qi standard specifies for 10W charging. Keep in mind too that they’ve surely been working on the Pixel 3 hardware for years.
I could be wrong. But it seems far more likely to me, and more in character for Google, that they’re not sticking with the Qi standard simply because the standard isn’t good enough — or wasn’t good enough two years ago when they were making engineering decisions for the Pixel 3. Here’s the thing about industry standards like Qi: they usually suck.
Qi not being good enough is exactly why Apple’s mythical AirPower charging pad was touted as supporting a basic level of the Qi standard, but adding a lot of proprietary features on top.
Darius Miles on going straight from high school to the L.A. Clippers in 2000. Remarkably compelling read, capturing both the joy and the tragedy of his life. Trust me, even if you’re not into sports, you want to read this.
There’s got to be a catch.
That’s what everyone has been thinking ever since Apple announced the iPhone XR alongside the XS and XS Max on September 12. Right? The iPhone XR seemingly offers too much of what the XS provides at a significantly lower price.
Well, there is no catch.
The iPhone XR is everything Apple says it is, and it’s the new iPhone most people should buy. I’ve been using one as my primary phone for the last week, and it’s a lovely, exciting device. Even some of the things I thought were compromises don’t feel like compromises at all in practice. Overall, yes, the XS and XS Max are better devices, but in a few regards the XR is actually better.
Let’s start with the price. For the equivalent amount of storage, the iPhone XR costs $250 less than an iPhone XS, and $350 less than an XS Max.
| 64 GB | 128 GB | 256 GB | 512 GB | |
|---|---|---|---|---|
| iPhone XS Max | $1,100 | — | $1,250 | $1,450 |
| iPhone XS | 1,000 | — | 1,150 | 1,350 |
| iPhone XR | 750 | 800 | 900 | — |
| Δ from 64 GB | $50 | $150 | $350 |
But in practical terms, the difference is even more striking than that. 64 GB of storage is a credible baseline — a far cry from just a few years ago when storage started at a criminally meager 16 GB for the iPhones 6S in 2015, and 32 GB for the iPhones 7 in 2016. But the sweet spot for most people in 2018, in my opinion, is one tier above 64 GB.
I think my wife is a fairly typical iPhone user. Music, photos, podcasts, games. I just checked and her iPhone is using right around 64 GB of storage. She could actually save about 12 GB if she enabled the Offload Unused Apps feature in iOS. So she could get by with 64 GB, but she’d need at least 128 GB to be comfortable. I think a lot of iPhone users have similar storage needs.
But only the iPhone XR offers a 128 GB storage tier, and it’s just $50 more. If you want more than 64 GB with an iPhone XS, you’ve got to pay $150 more than the base price and jump all the way to 256 GB. So in terms of what I would actually recommend for most people — getting the storage tier one level above entry level — the 128 GB iPhone XR costs $350 less than the 256 GB XS and $450 less than the XS Max.
People who are looking for some way that iPhone XR purchasers are getting screwed have it backwards. If anyone is getting screwed on pricing, it’s XS and XS Max purchasers, who don’t have the option of buying a 128 GB device for just $50 more than the baseline 64 GB models. You can buy a 256 GB iPhone XR for $100 less than the price of a 64 GB iPhone XS — 4x the storage for $100 less.
In terms of what most people actually need and will use, storage-wise, the iPhone XR is $350-450 less than an iPhone XS or XS Max. That pricing difference is far more remarkable than any of the technical differences between the XR and XS iPhones.
So what actually is different? There’s the lack of a second rear-facing camera, the different display technology (LCD instead of OLED, without 3D Touch), the different materials (aluminum instead of stainless steel) and sizes, and a few other relatively minor trade-offs.
The entire front-facing camera array on the XR is the same as on the XS models. Same camera, same depth sensor, same improved Face ID performance.1 The iPhone XR’s lone rear-facing camera is exactly the same as the wide-angle camera on the XS — same lens, same sensor, and in my side-by-side testing, the exact same image and video quality.
For regular stills and video, the effect of not having a telephoto second camera is obvious: if you want to zoom in, image quality is noticeably worse on a zoomed image taken with the iPhone XR than with the XS, because the XR can only zoom digitally, not optically.
The difference is more complicated with Portrait Mode. The iPhone XS and XS Max shoot portraits using the f/2.4 telephoto lens. (They use the wide-angle lens in Portrait Mode, but only for computational help, not for primary image capture.) The iPhone XR does Portrait Mode using the f/1.8 wide-angle lens. An f/1.8 lens is about one full stop faster than f/2.4. And, as I covered in detail in my iPhone XS review, the wide-angle camera shared by the XR and XS also has a significantly larger sensor, which can gather up to 50 percent more light. By using the camera with the faster lens and bigger sensor, Portrait Mode on the iPhone XR works significantly better than on the XS in very low light scenarios.
Here are two shots of my son in a dark room at night, lit only by a nearby TV.
iPhone XS (original image file):
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iPhone XR (original image file):
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I have done no post-processing on these images other than to scale them to a smaller size, and I shot both with the iOS 12 Camera app. The original images, untouched other than converting from HEIF to JPEG when exporting from Photos, are about 2.2 MB in size.
Here are the same two images with a bit of editing in the iOS Photos app. For the XS shot, I turned up the “Light” significantly and applied the “Dramatic” filter. For the XR shot, all I did was apply the “Dramatic” filter. (I find “Dramatic” — along with its “Dramatic Warm” and “Dramatic Cool” variants — a good way to very quickly improve noisy low-light images.)
iPhone XS (full-size image file):
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iPhone XR (full-size image file):
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In short, Portrait Mode is usable on the XR in some low light situations where it’s unusable on the XS.
With plenty of light, Portrait Mode is much better on the XS than the XR, simply because the XS telephoto lens is a much more appropriate focal length for portraits. And most of the time, Portrait Mode is useful when there’s plenty of light. I don’t want to make too much hay over the XR’s ability to shoot portraits in low light, because the XS models can just shoot regular still photos in low light and in a lot of cases that’s probably the way to go.
Portrait Mode on the XR has a few other limitations. For one, it only works with human faces. The subject’s face does not have to be directly facing the camera — the subject can even be in profile — but there must be a human face for the camera to recognize. It won’t work with dogs, and it won’t work with faceless mannequins. Portrait Mode on the iPhone XS, on the other hand, although optimized for human faces, will work with inanimate subjects, whether human-like or not.
Lastly, Portrait Mode on the iPhone XR does not offer the Stage Lighting or Stage Lighting Mono lighting effects. No big loss, in my opinion — I’ve never once shot a Portrait Mode photo that looked good with either of these effects. To be honest, I’ve shot over 300 Portrait Mode keepers in the last year, using the iPhone X and now XS, and I almost never use any of the lighting effects. I see the potential with them, but for now they all still look more gimmicky than good, especially the Stage ones.
Now what’s interesting about the differences in Portrait Mode between the XR and XS is that while the XR simply cannot do what the XS does (because it doesn’t have the telephoto second lens), the iPhone XS could, in theory, offer the XR’s Portrait Mode using the wide-angle lens. I believe Apple doesn’t allow this in the interest of simplifying the user experience. It’s easy to explain that Portrait Mode only works with human subjects with the iPhone XR. It would be confusing for most people to explain why Portrait Mode sometimes only works with human subjects but sometimes works with any subject, depending upon focal distance, if Apple were to enable wide-angle Portrait Mode on the XS — using the XR algorithm — today. Apple made the decision to keep XS’s Portrait Mode less fiddly — by always using the telephoto lens for image capture, at a fixed focal length — even though that means it doesn’t work as well as the XR in low light.
The most important bottom line comparing the iPhone XR to the XS is this: if you want to use the telephoto lens, the iPhone XS may well be worth a few hundred extra dollars for that reason alone. If you don’t care about the telephoto lens, on the other hand, you should almost certainly consider buying an iPhone XR instead of a XS.
After the camera, the second biggest difference between the XR and the XS models is the display. The XS models use OLED; the XR display is LCD. OLED is generally “better” than LCD — much higher contrast ratio with deeper blacks, and for technical reasons OLED displays can get closer to the edges of the device, reducing bezels. But LCD has advantages — most noticeably energy consumption. Apple goes out of its way to disguise this in its iPhone tech spec comparisons, but the iPhone XR has the longest battery life of any iPhone ever made. The primary reason is that the XS and XS Max’s OLED displays use more power. All three new iPhones get good battery life, but it’s really interesting that the lower-priced XR gets the best.
Another difference is that the XR display is 2x retina and the XS displays are 3x retina. That’s 326 pixels per inch for the XR and 458 pixels per inch for the XS displays. More pixels per inch is better — but again, in general. The higher resolution of the XS displays contributes to their consuming more energy.
Yes, 326 pixels per inch is the same pixel density as the first retina iPhone, the iPhone 4 all the way back in 2010. But pixel density is not the only measure of display quality. The XR display is the brightest iPhone LCD display Apple has ever made. It looks terrific. To my eyes, the biggest difference between the XR and XS displays is the slightly larger bezel around the XR display — not the displays themselves. People who use an iPhone case — which is to say the vast majority of iPhone owners — may not even notice the larger bezel. And even without a case it’s not a problem, per se, and is really only evident when compared side-by-side.
I’m not aware of any other phone in the world with an LCD display with no chin or forehead. Getting an LCD display to extend from corner to corner is a legitimate technical breakthrough on Apple’s part. Also getting tap-to-wake working with an LCD — once you get used to tap-to-wake you simply cannot go back. The XR display is certainly a less expensive component than the XS’s, but in no way does it look like Apple has cheaped out. It’s an excellent, beautiful display.
The other notable display difference between XR and XS has nothing to do with what they look like, but what they feel like. The XR does not offer 3D Touch. This situation is a mess, in my opinion. Some iPhones have 3D Touch, some don’t, and no iPad (to date at least) has it. This means no iOS software can depend upon 3D Touch.
In its place, the iPhone XR offers “haptic touch”, but only in a few places where 3D Touch is used. For example, the Flashlight and Camera shortcuts on the lock screen. As far as I can tell, the heuristic for triggering haptic touch is just a long press. I don’t think it’s doing anything fancy like checking the surface area of the skin touching the screen to sort of fake the detection of a harder press. Whereas on the iPhone X and XS you press harder on the Flashlight or Camera lock screen shortcuts to trigger them, on the XR, you just press and hold for a short moment. I notice the delay, but it’s not bothersome.
But anywhere where a long press already has meaning, haptic touch can’t work. Most obviously, the home screen shortcut menus for apps. A long press on a home screen app icon already has meaning — it puts you in the jiggly-icon mode where you can rearrange and delete apps. iOS can’t use a long press on an icon both to enter jiggly mode and to open the 3D Touch shortcut menu, so the iPhone XR doesn’t offer these menus.
Where I miss 3D Touch the most is while editing text. A little-known but powerful feature in iOS is that while editing text you can 3D Touch on the keyboard to turn it into a trackpad for moving the insertion point around. iOS 12 introduced a feature where you can get into this mode without 3D Touch by tapping and holding on the space bar. That’s almost as good, but I’ve developed a strong muscle memory that I can get into this mode by pressing anywhere on the keyboard. With 3D Touch you can also force press again once you’re in trackpad mode to select text. There’s no way to do this on the iPhone XR. Update: Actually, you can select text — once in trackpad mode, tap on the keyboard with a second finger to enter text selection mode. Good to know, but more cumbersome than 3D Touch.
I don’t think the absence of 3D Touch is a dealbreaker for anyone, but it’s just weird that the iPhone XR is the first new iPhone since 3D Touch was introduced not to have it. (The iPhone SE doesn’t have 3D Touch either, but the SE was sort of only half new.)
Size-wise, the iPhone XR falls between the iPhone XS and XS Max. But because the XR has a somewhat thicker bezel surrounding the display, its relative proportions are a bit different. As a physical object, it’s a bit closer in size to the XS Max than it is to the XS. But its display is closer in size to that of the XS.2
What’s interesting, though, is how this size difference manifests in software. The XS and XS Max displays have way more pixels than the XR, but from a developer standpoint, the XR is not a new size. Developers (mostly) deal in points, not pixels. In the old pre-retina days, points and pixels were interchangeable — there was one on-screen pixel for each virtual point in the user interface. With a 2x retina display, like the iPhone XR, there are 2 display pixels in each dimension for every point, so a point, on screen, is represented by a 2 × 2 matrix of 4 pixels. On a 3x retina display, like the XS and XS Max, each point is a 3 × 3 matrix of 9 pixels. But the points are what correspond to the physical real-world size of on-screen buttons and text. In terms of points, the iPhone XR offers two display modes: standard and zoomed. You choose between these modes during initial setup, and you can subsequently switch between them in the Settings app. Standard mode is 896 × 414 points; zoomed is 812 × 375 points. These are the exact same as the standard and zoomed display modes on the XS Max. The iPhone XS only has one display mode: 812 × 375 points.
Effectively, this means that the iPhone XR is more like a smaller XS Max than it is a larger iPhone XS. And the difference between standard and zoomed modes on the iPhone XR is far more subtle than it is on the XS Max, because in both cases, zoomed is using the virtual screen of the iPhone XS (812 × 375 points). On the XR’s 6.06-inch display, that’s only a little bit scaled up from the iPhone XS’s 5.85-inch display. On the XS Max’s 6.46-inch display, that’s scaled up quite a bit.
The XR is also less dense — about 9 percent less dense than the XS and 7.5 percent less dense than the XS Max. There could be internal components that contribute to this, but the obvious explanation is that aluminum weighs less than stainless steel. I think this lower density works in the XR’s favor — it feels better, weight-wise.
The most visually striking difference, of course, is that the XR is available in a variety of cheerful colors. The black XR (which admittedly isn’t cheerful) looks a lot like the black XS and XS Max — it’s hard to tell them apart at a glance. The white XR (which is the color I’ve been using for the past week) is a much brighter white than the XS. The aluminum XR can’t compete with the premium look of the XS’s polished steel frame, but I think the white glass back of the XR looks better than that of the white XS models. It’s really nice — and a bit Stormtrooper-y. The coral, yellow, blue, and Product Red models all look great. I got another look at all of them last week when I picked up my review unit in New York, and to me, the Product Red phone in particular is striking.
Given that most people keep their phones in cases, do these colors matter? I don’t know. Maybe these colors will lead to a lot of people buying clear cases. Speaking of which, it’s a bit strange that Apple isn’t offering any first-party cases for the XR — at least not yet. To my recollection, the iPhone XR is the first iPhone since the 3GS to debut without first-party cases or bumpers from Apple.
The iPhone XS models support high-speed gigabit LTE; the XR does not. But this gigabit LTE support is the reason the XS models have asymmetric antenna lines, and thus asymmetric speaker grills on the bottom. The XR is nicely symmetric in both regards.
The iPhone XR uses the same glass on the front as the XS models — glass that Apple is describing as their “most durable glass ever”. But only the XS models use that same glass on the back. The XR uses some lesser quality glass on the back. Still supposedly scratch- and crack-resistant, but not as durable as the glass on the front.
Apple, for whatever reasons, has never advertised how much RAM is in iOS devices. But third-party utilities such as GeekBench can report on it. The iPhone XS and XS Max both sport 4 GB of RAM; the XR only has 3 GB. Ah-hah, I can hear you thinking, there’s another catch. I’m not so sure about that. 4 GB of RAM is, of course, more expensive than 3 GB of RAM, but in terms of making your device run faster or the user experience better, I’m not sure the extra gigabyte of RAM in the XS models will make a difference. The XS models might need more RAM because they have more than twice as many pixels to push around on screen. Memory is shared between the GPU and CPU on iOS devices, which is what allows some things, like image filters, to run faster than they can on desktop computers. I don’t think the XR has been shortchanged on RAM — I just think it makes sense that it needs less RAM to offer comparable performance because it has fewer physical pixels in its display. Also: RAM consumes power, so having less RAM also contributes to the XR’s longer battery life.
Look for some dopes on YouTube to make a stink about this RAM difference, though.
I’ve focused mostly on the differences between the XR and XS models because, well, I covered everything else in my XS/XS Max review. But really, what matters most is everything they share — the same great A12 chip, the same great rear-facing wide-angle camera and front-facing camera system, vastly improved stereo speakers, and more.
The difference here isn’t about the XS models being A-team phones and the XR being a B-team phone. It’s more like the XS models are a bit luxurious — an extra camera, stainless steel frames instead of aluminum, OLED instead of LCD — and the XR is a bit more practical. But they’re all on the A-team in terms of quality and performance. The XR is actually better in some ways, notably battery life and low-light Portrait Mode photography.
Last year’s iPhone 8 and 8 Plus were great new phones, but the differences between them and the all-new iPhone X were vast. They simply looked hundreds of dollars different. Not so with the differences between the XR and XS models this year.
It sounds too good to be true, but the XR is almost as good as the XS models at a far lower price. Dollar for dollar, the XR is almost certainly the best iPhone Apple has ever made. ★
One small thing that’s nice about Face ID versus Touch ID is how much faster it is to set up with a new iPhone — especially if you set up more than one finger with Touch ID. Most people only go through this process once, when their phones are brand-new, but after testing three new iPhone review units and setting up my personal iPhone XS all during the last 6 weeks, it’s something I really noticed. I know there are people out there hoping that Apple will bring back Touch ID with an under-the-glass fingerprint sensor in the future, but I just don’t see that happening. ↩︎
Apple advertises the XS, XR, and XS Max display sizes as 5.8, 6.1, and 6.5 inches respectively. But look at the exact numbers in footnote 1 on their tech spec page: “The display has rounded corners that follow a beautiful curved design, and these corners are within a standard rectangle. When measured as a standard rectangular shape, the screen is 5.85 inches (iPhone XS), 6.46 inches (iPhone XS Max), 6.06 inches (iPhone XR), or 5.85 inches (iPhone X) diagonally.” Apple has rounded 5.85 down to “5.8 inches” rather than up to “5.9 inches”, I presume to make it look like the XS and XR displays are more evenly spread apart. (By the Pythagorean Theorem, I think the iPhone XS display is actually closer to 5.86 inches.) And the iPhone XR display, at 6.06 inches, is only just big enough to justify rounding up to “6.1 inches”.
| Diagonal | Delta | |
|---|---|---|
| iPhone XS Max | 6.46″ | |
| 0.40″ (10.16mm) | ||
| iPhone XR | 6.06″ | |
| 0.21″ (5.33mm) | ||
| iPhone XS | 5.85″ |
Apple’s marketing numbers — 5.8, 6.1, and 6.5 inches — make it sound like the XR display is 0.3 inches bigger than the XS when in fact it is only 0.2 inches bigger. The XS Max display is a full 0.4 inches larger diagonally than that of the XR — twice the difference between the XS and XR. ↩︎︎
Engadget’s Chris Velazco got to sit down with Phil Schiller to talk about the iPhone XR:
To add to the curiosity of it all, the R doesn’t mean much either. Phil Schiller, gingerly gripping a cup of coffee across from me, said the letters Apple uses never stand for something specific. But then his voice softened a little as he started to tell me about what the letters mean to him.
“I love cars and things that go fast, and R and S are both letters used to denote sport cars that are really extra special,” he said with a smile.
It just isn’t worth worrying whether the “R” (or “S” for that matter) stands for anything in particular. R sounds cool and is one click “less than” S.
My thanks to Flow for sponsoring Daring Fireball last week. Flow is a professional UI animation tool that lets you design in Sketch and export your animations to production-ready code (iOS or HTML).
Flow offers a new class of motion design for anyone with a creative flair and a taste for building beautiful products and writing great software. Don’t just hand your developers static screenshots — send them animations and working code. It’s a powerful tool for crafting your vision and exporting high-quality layout and animation code.
They have a bunch of tutorials to get you started, and a fun introductory video on their homepage. Give Flow a shot with a 30-day free trial.
Washington Post media critic Erik Wemple:
Sources tell the Erik Wemple Blog that the New York Times, the Wall Street Journal and The Post have each sunk resources into confirming the story, only to come up empty-handed. […]
The best journalism lends itself to reverse engineering. Though no news organization may ever match the recent New York Times investigation of Trump family finances, for instance, the newspaper published documents, cited sources and described entities with a public footprint. “Fear,” the recent book on the dysfunction of the Trump White House, starts with the story of a top official removing a trade document from the president’s desk, an account supported by an image of the purloined paper.
Bloomberg, on the other hand, gives readers virtually no road map for reproducing its scoop, which helps to explain why competitors have whiffed in their efforts to corroborate it. The relentlessness of the denials and doubts from companies and government officials obligate Bloomberg to add the sort of proof that will make believers of its skeptics. Assign more reporters to the story, re-interview sources, ask for photos and emails. Should it fail in this effort, it’ll need to retract the entire thing.
I just loved this deep dive into Chinese phone makers’ custom Android-based OSes by Sam Byford:
Many experienced Android users in the West who try out Chinese phones, including reviewers here at The Verge, often find themselves unable to get over an immediate stumbling block: the software. For the unfamiliar, Chinese phone software can be garish, heavy-handed, and quite unlike anything installed on phones that are popular outside of Asia. If there’s anything that’s going to turn you off the brand-new Huawei Mate 20 Pro, for example — unsubstantiated Cold War-esque paranoia aside — it’s likely to be the software.
But for the last year-plus, I’ve used almost every major Chinese phone extensively, traveled to the country several times, and met with dozens of people at its biggest phone manufacturers. This experience hasn’t altogether stopped me from feeling that most Chinese phone companies have a long way to go in many areas of software development. No one has a great answer for why everyone copies the iPhone camera app so embarrassingly. But I have learned a lot about the design principles behind many of these phones, and — as you ought to expect — there does tend to be a method behind what some may assume to be madness.
Byford makes a compelling case that these Android derivatives — Xiaomi’s MIUI, Vivo’s Funtouch OS (real name, I swear), Oppo’s ColorOS, and Huawei’s EMUI, just to name some of them — are best thought of as Android-based OSes, not mere “skins” atop Google’s canonical Android. There really is no canonical Android anymore, because the OS Google ships on its Pixels isn’t available to other handset makers.
And these Chinese companies all rip off iOS with absolutely no shame:
As for the camera apps, it’s really incredible how similar the vast majority are — both to each other and to Apple. Judging by the accuracy and specificity of the rip-offs, the camera app from iOS 7 has a serious claim to being one of the most influential software designs of the past decade. Just look at the picture above. Xiaomi wins an extremely low number of points for putting the modes in a lowercase blue font. But otherwise, only Huawei has succeeded in creating a genuinely new camera app design, which happens to be very good. I consider it penance for the company’s egregious and barely functional rip-off of the iOS share sheet.
Jamie Feltham,
Oculus co-founder Brendan Iribe, the company’s first and only CEO, is parting ways with parent company Facebook.
In a post on Facebook Iribe noted he would be taking his “first real break” in over 20 years, though didn’t provide a reason for his departure.
I wonder how long John Carmack will last?
Update: John Carmack:
I do intend to stay at Facebook past the launch of Oculus Quest.
The Quest is a $399 standalone (no PC or phone required) VR headset slated for Spring 2019.
Amazon Web Services CEO Andy Jassy on Twitter:
@tim_cook is right. Bloomberg story is wrong about Amazon, too. They offered no proof, story kept changing, and showed no interest in our answers unless we could validate their theories. Reporters got played or took liberties. Bloomberg should retract.
If you want a taste of Bloomberg’s attitude toward Apple’s and Amazon’s protestations, check out this video from Bloomberg TV from the day after the story was originally published. Jordan Robertson, co-author of the story, says this:
In addition, there is no consumer data that is alleged to have been stolen. This attack was about long term access to sensitive networks. So by that logic, companies are not required to disclose this information, so there’s no advantage for these companies in confirming this reporting.
This shows their dismissive attitude toward Amazon’s and Apple’s strenuous, unambiguous denials. Rather than give them pause, they blew it off.
I would argue that Amazon and Apple have a tremendous amount to lose — their credibility. If they wanted to hide something, whether for publicity or national security reasons (or both), the way to do it without risking their credibility is not to comment at all. Both Amazon and Apple have instead vigorously denied the veracity of this story.
Erica L. Green, Katie Benner, and Robert Pear:
The Trump administration is considering narrowly defining gender as a biological, immutable condition determined by genitalia at birth, the most drastic move yet in a governmentwide effort to roll back recognition and protections of transgender people under federal civil rights law.
Needlessly cruel, and out of touch with demographic trends. This might play with Trump’s base today, but with these retrograde policies, the Republican Party is digging itself into a deep hole they’ll likely never climb out of as younger generations take over the U.S. electorate. Among kids today, support for transgender people — not just legally but socially — is a bedrock. Outright hateful policies will neither be forgotten nor forgiven.
Demi Adejuyigbe with a short lesson on how to democracy.
Nice little interview with Ive by Nicholas Foulkes for The Financial Times:
“I think we have been lulled into this sense that people will accept new products and services very quickly, and I don’t believe that’s true at all,” he says. “Very often, so much of what a product ends up being able to do isn’t what you initially thought. If you’re creating something new, it is inevitable there will be consequences that were not foreseen — some that will be great, and then there are those that aren’t as positive. There is a responsibility to try and predict as many of the consequences as possible and I think you have a moral responsibility to try to understand, try to mitigate those that you didn’t predict.”
“If you genuinely have a concern for humanity, you will be preoccupied with trying to understand the implications, the consequences of creating something that hasn’t existed before. I think it’s part of the culture at Apple to believe that there is a responsibility that doesn’t end when you ship a product.” As he speaks, his face rearranges itself into a troubled frown. “It keeps me awake.”
If you can’t get past the FT’s paywall, going through a Google search might help.
John Paczkowski and Joseph Bernstein, reporting for BuzzFeed News:
“There is no truth in their story about Apple,” Cook told BuzzFeed News in a phone interview.
This is an extraordinary statement from Cook and Apple. The company has never previously publicly (though it may have done so privately) called for the retraction of a news story — even in cases where the stories have had major errors, or were demonstrably false, such as a This American Life episode that was shown to be fabricated.
Reached for comment, Bloomberg reiterated its previous defense of the story. “Bloomberg Businessweek’s investigation is the result of more than a year of reporting, during which we conducted more than 100 interviews,” a spokesperson told BuzzFeed News in response to a series of questions. “Seventeen individual sources, including government officials and insiders at the companies, confirmed the manipulation of hardware and other elements of the attacks. We also published three companies’ full statements, as well as a statement from China’s Ministry of Foreign Affairs. We stand by our story and are confident in our reporting and sources.”
I’m calling it now. Bloomberg is fucked on this story. The longer they drag this out before a full retraction, the more damage they’re taking to their long-term credibility. Read their statement closely — they’re not saying their story is true or that Apple and Tim Cook are wrong. All they say is they spent a year on the story and spoke to 17 sources multiple times.
And the bottom half of BuzzFeed’s story is even more damning than the top — no one in the security community has been able to verify anything in Bloomberg’s story. Anything at all. And no other news publication has backed the story. Bloomberg is all alone on this.
Gorgeous photos from Om Malik, all shot on an iPhone XS Max.
Early this week I noticed that I wasn’t able to use the Instant Hotspot feature with my iPhone XS. That’s the feature where you can leave the cellular hotspot turned off in Settings, but enable it on-the-fly from a Mac when you connect via the Wi-Fi menu. These “Personal Hotspots” show up at the top of the list of available Wi-Fi networks, in their own special section of the menu. My Wi-Fi menu no longer listed my iPhone, only my iPad. If I went into the iPhone’s Settings app and enabled the Personal Hotspot manually — i.e. turned it on and left it on — my iPhone’s hotspot was listed as a regular Wi-Fi network on my Mac, and when I connected, it worked just fine. So the hotspot worked, but the magic Instant Hotspot feature wasn’t working.
I tried rebooting the Mac and iPhone, of course. No dice. I reset network settings on the phone. No dice. I then noticed that my iPhone’s name (Settings → General → About → Name) had been changed to “iPhone”. Not even “John’s iPhone”, which is the default when you set up a new iPhone. Just plain “iPhone”. I changed it back to my custom name. Rebooted the phone again. Still no Instant Hotspot. And then eventually the device name was changed back to “iPhone” again. Weird, right? This was all on the release version of iOS 12.0.1, by the way.
I had a trip to New York coming up, and wanted to fix this. I did some searching on the web and eventually stumbled on a thread that suggested signing out of iCloud and then signing back in. This makes some sense, because all of these Continuity features go through iCloud. So I did that on the iPhone, and, long story short, that seemed to fix the issue. After one more reboot of the phone, Instant Hotspot was working perfectly.
A side effect of signing out of and back into iCloud is that it seemed to reset my iPhone’s photo library sync state. It didn’t delete my photos, but once I was signed back in to iCloud, the Photos app was trying to re-upload my entire library (over 28,000 photos and 1,100 videos) back to iCloud. I don’t think it was actually uploading them — I think that’s just the word Photos uses to indicate what it’s doing — but rather checking each of the photos on the phone against each of the photos in my iCloud library.
It got through most of them fairly quickly, but the last 4,500 or so were effectively stuck. This process was proceeding really slowly. Profoundly slowly. I kept the phone plugged in last night and checked every hour, and it was only processing about 15 or 16 items per hour. I let it run overnight and it only moved from 4,183 remaining items to just over 4,000.
Effectively, I think what happens is that when you turn off iCloud Photo Library, it leaves all the photos and videos on your phone in your local library. When you turn iCloud Photo Library back on, it has no idea which of the items in your local iPhone library are duplicates of items in your iCloud library, and so it has to check them one by one. Whatever algorithm it’s using for this is slow as molasses.
Adam Engst wrote about a similar problem on the Mac earlier this year:
I was seeing some strange problems on my 27-inch iMac running macOS 10.13.3 High Sierra. Messages wasn’t getting or sending messages, Wi-Fi calling wasn’t working, and after upgrading to 10.13.3, I was unable to enable auto-unlock with my Apple Watch. To solve these problems, I turned iCloud off and back on. Despite the iCloud preference pane throwing an ominous error, the problems did indeed disappear.
However, there’s a nasty side effect of turning iCloud off and back on: iCloud Photo Library needs to re-upload all your photos. It does this in order to compare the library’s contents to the synchronization “truth” at iCloud. Fair enough, except that this process can take days, depending on the size of your Photos library and the speed of your Internet connection. Bad Apple! We don’t see that sort of poor performance with Dropbox or Google Drive, and this behavior is both unnecessary and driving people away from iCloud Photo Library.
That’s pretty much exactly what I was seeing on my iPhone.
What surprised me about this isn’t just that it’s so dreadfully slow, but that iCloud Photo Library has gotten amazingly good in the last few years. It’s not just very reliable, but very fast. I took a lot of photos using three different iPhones (my old iPhone X, and my review unit iPhones XS and XS Max) while writing my XS review last month. And I worked on the review on two different Macs. Every photo and video I took on every iPhone synced to all the other devices in a matter of seconds every single time. iCloud Photo Library made the whole process ridiculously easy.
Wiping and restoring my entire iPhone seemed like overkill when the only issue I was having was photo syncing. So my next idea was to delete all the photos from my phone and start over from scratch with iCloud Photo Library.
So here’s what I did, and it seems to have worked. First, I eyeballed all the recent photos and videos I’d shot using my iPhone and double-checked that they had all already been synced to iCloud. They were — I could see all my recent shots on my other devices.
Next, I disabled iCloud Photo Library on my iPhone again. You do that by going into the Apple ID section of Settings (where your name is shown at the very top of the root level) → iCloud → Photos and turned off everything. When it asked if I wanted to download a copy of the photos and videos from my iCloud library I declined.
Next, I wanted to delete every single photo and video from my iPhone. To my knowledge there is no easy way to do this on the iPhone itself. (There are a lot of tasks like this that are easy on the Mac thanks to Edit → Select All that are painfully tedious on iOS. Update: Here’s a clever way to use iOS 12’s Shortcuts app to delete all photos and videos from your Library.) I connected the iPhone to my Mac with a Lightning cable and used Image Capture to delete all photos and videos from my phone. Image Capture just treats the iPhone like a regular camera. Image Capture crashed three times during this process (I’m still running MacOS High Sierra 10.13.6, for what it’s worth), but after the fourth run the iPhone had no photos or videos left.
Then I re-enabled iCloud Photo Library on the phone, and about 20 minutes later, everything was back to normal. My iPhone reported exactly the same number of photos and videos in my library as on all my other devices. Most of those items are still just placeholders, even as I write this, but they’re filling in steadily — which is exactly how iCloud Photo Library works when you start syncing a large library to a new device.
So if you temporarily turn off iCloud Photo Library and turn it back on, it might be easier to just delete all your photos from your iPhone first, and let them all sync back from iCloud. ★