By John Gruber
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John Siracusa on iPhone development:
But the second thing that attracts developers to the iPhone is more profound, and it explains a lot of the anxiety surrounding iPhone development. The iPhone is not just a new platform, it’s an entirely new set of rules for interface design. That is what struck me the most once the actual iPhone demos started. There are no windows, no close/minimize/zoom widgets, no checkboxes, no radio buttons, no scroll bars, no nothing.
★ Wednesday, 6 June 2007