By John Gruber
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As part of AIGA New York’s Design Remixed series, I’ll be giving an updated version my talk from C4[0], focusing, ostensibly, on the differences between consistency, uniformity, and convention in user interface design, but really more of a roundabout way of suggesting a fundamental theory of UI design. But don’t tell anyone that, because it sounds far too ambitious for an hour-long talk.
★ Tuesday, 19 June 2007