By John Gruber
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Andy Baio hit the jackpot:
From an anonymous source close to the company, I’ve found myself in possession of the “Infocom Drive” — a complete backup of Infocom’s shared network drive from 1989. This is one of the most amazing archives I’ve ever seen, a treasure chest documenting the rise and fall of the legendary interactive fiction game company. Among the assets included: design documents, private emails, employee phone numbers, sales figures, internal meeting notes, corporate newsletters, and the source code and game files for every released and unreleased game Infocom made.
Andy’s hosting two playable prototypes — playable I say — of Milliways: The Restaurant at the End of the Universe, the unreleased sequel to The Hitchhiker’s Guide to the Galaxy. If you’re in your 30s (or older), you’ll be amazed at the game. If you’re in your 20s (or younger), you’ll be amazed that this is what computer games used to look like.
★ Thursday, 17 April 2008