Generous cash prizes — 10 developers were awarded $275,000; another 10 got $100,000. Most of the apps look interesting, but I can’t say any of them really jumps out to me.
Update: Not much visual consistency in the UIs, either. This gets back to the iPhone having no SDK until March, and the App Store not debuting until a year after the original iPhone. By the time the SDK arrived, developers had a sense of what an iPhone app should look and feel like. With these initial Android apps, developers created apps without ever being able to use them on an actual phone.
★ Friday, 29 August 2008