By John Gruber
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I’ve played a bunch of iPhone games that, while fun on the computer, just don’t translate well to the iPhone. Games that are best suited to control using a keyboard, joystick, or mouse often just aren’t fun when using the accelerometer or touch screen for input.
Frenzic, a joint production of The Iconfactory and ARTIS Software, is the other way around. When Frenzic came out for the Mac in February 2007, I thought it was a neat concept, but it required far too much precise mousing for me to find it fun. It’s so perfectly suited to touch screen controls that it’s hard to believe it wasn’t designed for the iPhone all along. $5 at the App Store.
★ Wednesday, 19 November 2008