App Store Rejection of the Week: Chess Wars

Joe Stump, developer of Chess Wars, on waiting six weeks to get an explanation why an important bug-fix update to their already-accepted app wasn’t accepted:

Secondly, we did hear back from Apple. They said they were rejecting the application because our in-game chat looked too much like Apple’s SMS application. I’ve asked if we changed our chat bubbles to look like Facebook’s if we’d be allowed in. Our contact at Apple is going to be getting back to me soon.

Tuesday, 1 September 2009