By John Gruber
WorkOS: APIs to ship SSO, SCIM, FGA, and User Management in minutes. Check out their launch week.
Pretty good rundown on why serious iPhone developers aren’t going to use Flash CS5:
SDK changes. Apple moves at the rate of Apple. Keeping up with their SDK changes is vital and waiting for Adobe (or anyone other than you) to address these changes is not smart.
HIG-busting. I’ve read through the FAQ and it doesn’t look like you get access to UIKit. So you can’t use any of Apple’s excellent interface controls. So you get whatever convoluted mess of a UI the developer wants to cobble together in Flash. I’ll let you think about that for a moment.
The lack of UIKit access pretty much rules out anything other than games, I’d think. And judging by the games produced using Flash CS5 already in the store, I’m not sure it’s very good for that, either. I tried all the free ones, and have nothing good to say about any of them.
★ Tuesday, 6 October 2009