Apple said allowing third-party tools would result in
“sub-standard” apps. But critics say the company is abusing its
“For us and the whole developers community, it really locks us
into a single platform,” said Michael Chang, chief executive of
mobile ad network Greystripe, of Apple’s rules.
Chang said a basic iPhone app might cost $75,000 to build on
Flash, and a few thousand dollars more to convert it to work on
Google Inc’s Android mobile platform. But with the new
restrictions, a developer must spend another $75,000 to build the
app from the ground up for a non-Apple platform.
This guy isn’t a federal regulator, but he seems to be arguing that he has a right to use Flash, or at least some sort of cross-platform solution, to develop for iPhone OS. Why not write web apps, then?
One developer, who spoke on the condition of anonymity, said
Apple’s new app development rules were just “incredibly broad. The
fact that you can’t use any other tools to build your app is just
But he acknowledged that apps built using Apple’s tool look and
run better than those built with third-party technology.
So the new terms are “ridiculous”, unless you’re concerned about how apps look and run.
★ Tuesday, 4 May 2010