By John Gruber
For 138 years Lady Liberty watched over us — now it’s time to return the favor.
Shaun Inman:
The Last Rocket was an experiment with two goals: make an awesome iOS game and document the process to better understand what goes into making an awesome game. Lift Off is the resulting document. Less “how to”, more “what have I done!”, this Development Diary is just that, a diary, consisting of equal parts enthusiasm, and introspection.
$10 no-DRM e-book. Sold.
★ Thursday, 12 April 2012