Designers on iOS 7

Week-old roundup of day one designer commentary on iOS 7. I was right about one thing: it’s polarizing. Two remarks I very much agree with:

Craig Mod:

What was outlined today looks like a very rational base on which to extend the OS — somewhat timeless, far more timeless than what we had before.

Justin Rhoades:

I think the design had to be reset so that newer interaction models could surface. More gestures, more animations. They added a physics engine to the SDK. It’s like a pendulum swinging from obvious visual affordances to engaging kinetic ones. The parallax effect, the physics of the messages bubbles and I’m sure many other ‘kinetic’ behaviors are new to devs in iOS7. Apple wants apps to use more motion and less visual design.

Tuesday, 18 June 2013