By John Gruber
The first subscription service for Mac apps. No ads, paid upgrades, in-app purchases or hidden costs. Just $9.99/month.
Ramin Shokrizade, writing at Gamasutra, on the “coercive monetization” tricks that game designers use to get you to make in-game purchases. Interesting, but depressing. (Via The Brief.)
★ Wednesday, 3 July 2013
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