By John Gruber
WorkOS: Scalable, secure authentication, trusted by OpenAI, Cursor, Perplexity, and Vercel.
Ramin Shokrizade, writing at Gamasutra, on the “coercive monetization” tricks that game designers use to get you to make in-game purchases. Interesting, but depressing. (Via The Brief.)
★ Wednesday, 3 July 2013