By John Gruber
Due — never forget anything, ever again.
Jeff Vogel, on the indie games world and the Flappy Bird saga:
For years now, the iTunes (and lately Google Play) app store has been this gigantic, rushing torrent of infinite money, and everyone has scrambled to grab their piece.
It’s the most soulless, joyless, metric-obsessed market/ethics-free-zone imaginable. There is nothing that can’t and won’t have all fun and creativity sucked out of it to earn an extra penny from the “whales” (i.e. compulsives) who will happily shell out a hundred bucks a month to get Candy Crush Saga to let them play Bejeweled. (Hot tip: Uninstall Candy Crush Saga and play all the Bejeweled you want forever ad-free for three bucks.)
So for the last couple weeks, people, when they weren’t raging about EA’s pillaging all of their happy memories of Dungeon Keeper, were noting the runaway success of a tiny, free, ad-supported game called Flappy Bird.
Interesting to think about this aspect of the App Store in the context of the previous item, on the lack of alignment between Real Networks’ profits and their users’ best interests.
★ Tuesday, 11 February 2014