We launched Emu for iPhone on April 2, and we’ve pulled Emu for
Android out of the Play Store. We hope we’ll return to Android
someday, but our team is too small to innovate and iterate on
multiple platforms simultaneously. We’ve concluded iPhone is a
better place to be:
Our decision to build on top of SMS/MMS involved huge,
unanticipated technical hurdles.
Even when you don’t support older Android versions,
fragmentation is a huge drain on resources.
Google’s tools and documentation are less advanced, and less
stable, than Apple’s.
Android’s larger install base doesn’t translate into a
larger addressable market.
A nuanced perspective.