By John Gruber
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Matt Peckham, writing for Time:
Nintendo’s problem is that it’s in that deadliest of platform catch-22s, where you need a slew of standout, signature games to make your case, leveraged by third-party support for all of the triple-A multi-platform titles. The company has too few of the former and a shrinking dearth of the latter at this point. Third parties have either abandoned the system or failed to sign up for duty in the first place, their worries doubtless confirmed for the second cycle running with these latest fiscal results.
★ Wednesday, 7 May 2014