By John Gruber
WorkOS: APIs to ship SSO, SCIM, FGA, and User Management in minutes. Check out their launch week.
The official 2600 version of Pac-Man was one of the most spectacular failures in video game history: incredibly anticipated, utterly disappointing. The maze was all wrong, the colors were all wrong, Pac-Man didn’t even turn his head up or down — and the sound, good lord the sound was like something you’d play to torture someone. The Ms. Pac-Man sequel largely righted all of these wrongs, and was a pretty good game.
But here, this guy has created an almost impossibly good Atari 2600 version of real Pac-Man. If Atari had shipped this in 1982 instead of the turd they actually released, it would have been a sensation, and I might never have left the house. It’s painstakingly faithful to the coin-op in appearance, gameplay, and most amazingly, sound.
★ Thursday, 22 January 2015