Jason Snell asked me a few questions about our decision to raise the price of Vesper:
Instead, we want to embrace the users who are looking for the
best app, and who are willing to pay a fair price for it if they
think Vesper might be it. Going low didn’t work; we lose nothing
by trying to go high.
I would like to see other developers follow.
What I see is that among long-time Mac indie developers, almost
all of them are still making the majority — often the vast
majority, sometimes the entirety — of their revenue from Mac
apps. That’s good business — the Mac market is willing to pay
reasonable prices for apps. But it’s a lost opportunity for iOS
as a platform. I think we’re lacking for good, deep quality
apps on iOS.