Dieter Bohn, writing for The Verge:
We’ll have analysis of YouTube’s numbers up on the site today, so
instead I’ll just pay a little more attention to the Android bit:
a total of $80 billion paid out to Android developers, which is
significantly less than the $155 billion Apple has paid out via
the iOS App Store.
Even if you account for Google allowing developers to use their
own payment methods and made a bunch of other caveats, I suspect
you can’t avoid the truth. The vast majority of phones on Earth
run Android, and yet it is almost surely the case that there’s
more money for developers in iPhone apps. That’s always been the
conventional wisdom, but Google’s own numbers all but confirm it.
I’d say $80 billion compared to Apple’s $155 billion is a very respectable number, all things considered. In the early days of the mobile revolution, the big debate was whether the Android-iOS competition would play out like Windows-Mac did in the ’90s. I, for one, was correct that it would not.
But I think we were all wrong — myself included — about the biggest trend of all. The question wasn’t about whether there was more money to be made developing for iOS than Android — it was about whether there was money to be made developing for mobile, period. Obviously, $235 billion in combined payments from Apple and Google is a lot of money. But how much of that is for games? Productivity and utility software has turned out to be a hard sell to mobile users. The default is “free”.
★ Tuesday, 4 February 2020