SteamVR has ended OSX support so our team can focus on Windows
You can see how relevant Steam has considered the Mac to VR gaming by the fact that they call it “OSX” — a name they misspelled and which Apple changed four years ago.
Update: The page now reads:
SteamVR has ended macOS support so our team can focus on Windows
Nice to see that Steam cares.
Also, to be clear, I don’t blame Steam one bit. If anything, it’s surprising Steam “supported” the Mac for VR up until now. No Macs ship with a video card that supports VR gaming, and MacOS doesn’t support the Vulkan or OpenXR APIs that popular VR games are built on. It doesn’t help (to put it mildly) that Nvidia and Apple remain at odds. Apple is doing its own thing with Metal and ARKit — which are both excellent, but not part of the VR gaming world. Lots of good commentary here in this thread.
★ Friday, 1 May 2020