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Pixelmator Pro Gets AppleScript Support

From the Pixelmator blog:

AppleScript is the Apple-created scripting language that lets you directly control apps using instructions written in intuitive, English-like terms. And almost every part of Pixelmator Pro is now scriptable, so for pretty much anything you can do with the app, you can now script those same tasks. Say you have tens or even hundreds of images. You might need to export and optimize them, or change the color of certain objects in them, or maybe even add annotations, taking the text from a Numbers spreadsheet and automatically placing it in Pixelmator Pro. Thanks to AppleScript support, you can now do all that, plus a whole lot more.

In our quest to make AppleScript support as great and full-featured as possible, we collaborated with Sal Soghoian, the legendary user automation guru, who served at Apple for 20 years as the Product Manager of Automation Technologies, including AppleScript, Services, the Terminal, Apple Configurator and Automator, among others.

Fabulous news for Mac power users. When’s the last time a major pro app added serious AppleScript support? Pixelmator even commissioned Soghoian to create a great tutorial that serves as both an introduction to AppleScript generally and scripting Pixelmator Pro specifically.

You can say “But AppleScript is so old and it’s such a weird frustrating language” — and you’d be right. AppleScript is really old. It’s palpably the product of a bygone era. It’s one of the last classic Mac OS era technologies that’s still kicking and relevant. But it’s what we’ve got. Clearly, Apple doesn’t care enough about professional tool automation to create an altogether new scripting system, but they care enough to keep AppleScript going. AppleScript’s continuing survival is quite unusual when you think about it.

Thursday, 24 September 2020