Linked List: June 14, 2023

Apple’s Game Porting Toolkit Is Already Showing Results 

Christina Warren, writing at Inverse:

But buried in the keynote was a macOS feature that Apple should have called out with more fanfare: DirectX 12 support for macOS. As PC gamers already know, this software support means the floodgates are open for some real games — not that casual Apple Arcade stuff — on Mac. Maybe, just maybe, this is the beginning of the end to the old joke that Macs can’t play AAA games. [...]

DirectX 12 support within the Game Porting Toolkit skips right over all of these translations. With zero need to modify any game code, games such as Grand Theft Auto V, Diablo IV, Cyberpunk 2077, and Hogwart’s Legacy can now run on Apple silicon Macs almost as if they’re native. Naturally (and quicker than anyone expected), enthusiasts and game developers started to try out the new toolkit. YouTube videos, Reddit posts, and Mac gaming wikis have been busy showing off some truly remarkable results on machines that just days earlier, were utterly unable to play AAA titles.

See also: This brief YouTube video from Dave Lee.

Counterpoint: Flip Phones Are a Dumb Idea 

David Pierce for The Verge, “Every Smartphone Should Be a Flip Phone, Starting Right Now”:

Okay, so I’ve convinced you, right? Flip phones forever! Here’s the problem: none of the flip phones currently on the market live up to this promise. There aren’t even many to choose from. The Z Flip 4 gets a lot of things right, but it’s held back by a too-small front screen and a just-fine camera setup. The new Razr Plus looks really promising, particularly because of its larger front screen, though its processor and durability ratings aren’t particularly impressive. It also gets the software wrong, I think; letting me run full apps on the front screen isn’t just silly — it runs against the whole appeal of a flip phone.

What we need is competition. That’s going to take the rest of the smartphone world, from Apple and Google to Huawei and Oppo to Nothing and OnePlus, to all decide that flip phones are the future. They can and should keep working on slab phones and foldables because those have their place and their users. But we had it right in 2003: the best kind of phone is a flip phone. Phones got smarter, and their shape got worse. It’s time for us to finally get the best of both worlds.

I enjoy an honest contrarian take as much as the next person, but I legit don’t get why any company makes one of these, let alone why Pierce would suggest they might go mainstream. Foldables I sort of get, in terms of potential — you carry a double-thick rectangular phone in exchange for a tablet-sized large screen when unfolded. I’ve yet to see one that seems good, but I get the potential for the basic concept — bigger screens are better, all things considered. Westworld’s super-thin tablets that fold into pocketable phones are the best vision for this I’ve seen, and the best examination of Westworld’s tablets was published by ... The Verge, back in 2018.

But a flip phone that folds into a double-thick square? I don’t get it. You gain no reduction in volume or weight, and no increase in usable screen real estate. But now you have an extra step each time you want to use your phone, an additional point of mechanical failure on the device, and a form factor that isn’t compatible with putting your phone in a protective case.

Time Flies, Reddit-Scale 

Eight years ago:

Hey Everyone, I’m Steve, aka spez, the new CEO around here. For those of you who don’t know me, I founded reddit ten years ago with my college roommate Alexis, aka kn0thing. Since then, reddit has grown far larger than my wildest dreams. I’m so proud of what it’s become, and I’m very excited to be back.

I know we have a lot of work to do. One of my first priorities is to re-establish a relationship with the community. This is the first of what I expect will be many AMAs (I’m thinking I’ll do these weekly).

Well he certainly has established a relationship with the community.