By John Gruber
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Cabel Sasser:
But honestly, a lot of it, I think, is just that some designers are amazing at imagining things, but not as amazing at imagining them surrounded by the universe. That beautiful thing you’re working on, it lives in a window on your monitor tucked under a title bar, and that’s as tricky as it gets. What if you can’t imagine your thing in its final context? What if you aren’t great at predicting human behaviors other than your own? What if you push a worst-case scenario out of your mind because you like your idea so much that it’s “at least worth trying”? (I’ve done this!) Maybe you’ve forgotten how you would goof around with your friends to make them laugh way back when. Or maybe, a little bit sadly, you’ve forgotten what it’s like to experience the world as a kid. Not everyone will, or can, have these skills.
It almost seems like there’s a real job here for the right type of person. “Real World Engineer”? Unfortunately, the closest thing most companies currently have is “lawyer”.
Design is for humans, and needs to account for how people do behave, not how they should.
★ Thursday, 10 August 2023