By John Gruber
Manage GRC Faster with Drata’s Agentic Trust Management Platform
Remember when the FBI wanted Apple to build backdoors into iPhones, arguing that Apple could trust them with the encryption keys because they would keep them safe? Good times.
Joe Rossignol, writing for MacRumors:
Last week, in a research note shared with MacRumors, a team of Barclays analysts “confirmed” that 3D Touch “will be eliminated” in all 2019 iPhones, as they predicted back in August 2018. The analysts gathered this information from Apple suppliers following a trip to Asia earlier this month.
This isn’t the first time we’ve heard this rumor. The Wall Street Journal said the same thing back in January.
Haptic Touch works well, but it isn’t a replacement for 3D Touch because it’s just about feedback, not input. 3D Touch had the potential to be like modifier keys on the Mac, a way to provide an additional “dimension” of input. iOS really needs something like that. I’m not sure why Apple never really did much with it, but the potential was wasted. Given that, and the fact that it never made it across the iPhone product line or to any iPads, I can certainly see why they would get rid of it and doubt most people will miss it (or even knew about it in the first place).
Lots of good links and comments on Tsai’s post, as always.
3D Touch is a great idea but Apple never rolled it out well, and it was never discoverable. I wouldn’t be surprised if most people with 3D Touch-enabled iPhones have no idea it exists. In and of itself, the lack of discoverability isn’t necessarily a problem. That’s how power user features often work. Right-clicking on the Mac, for example, is in the same boat. What 3D Touch never got right is that power-user shortcuts should be just that — shortcuts for tasks with more obvious ways to do them. Now imagine if right-clicking only worked on certain high-end Macs, but didn’t work on others. That’s what happened with 3D Touch.
I think it should have always been a shortcut for a long-press, pure and simple. Just a faster way to long-press. But because 3D Touch is not just a shortcut for a long-press, and is not available on any iPad nor many iPhones, developers could never count on it, so they never really did anything with it. It doesn’t get used much because there’s not much you can do with it.
Geoffrey Fowler, writing for The Washington Post:
It’s 3 a.m. Do you know what your iPhone is doing?
Mine has been alarmingly busy. Even though the screen is off and I’m snoring, apps are beaming out lots of information about me to companies I’ve never heard of. Your iPhone probably is doing the same — and Apple could be doing more to stop it.
On a recent Monday night, a dozen marketing companies, research firms and other personal data guzzlers got reports from my iPhone. At 11:43 p.m., a company called Amplitude learned my phone number, email and exact location. At 3:58 a.m., another called Appboy got a digital fingerprint of my phone. At 6:25 a.m., a tracker called Demdex received a way to identify my phone and sent back a list of other trackers to pair up with.
And all night long, there was some startling behavior by a household name: Yelp. It was receiving a message that included my IP address — once every five minutes.
This is all going on via Background App Refresh. You can see which apps have this permission on your iOS device in Settings: General: Background App Refresh (it’s the 8th item in General in iOS 12).
This feature exists for good reasons — it’s how email, messaging, and podcast apps can update in the background. You probably want new podcasts episodes to download in the background overnight. You want current weather information when you wake up in the morning. But anything that can be abused, will be abused, and it looks like a lot of apps are abusing the shit out of Background App Refresh.
I don’t know what Apple can do to make this more transparent — to somehow let you, the user, see what exactly these apps are doing in the background — but I sure hope it’s on their radar. At this point, a lot of these apps — because of the third-party “analytics” libraries they embed — are acting as spyware, pure and simple.
Hugh Son, writing for CNBC:
Within the industry, the deal is widely perceived as one that’s risky for a bank to take on. Citigroup was in advanced negotiations with Apple for the card but pulled out amid doubts that it could earn an acceptable profit on the partnership, according to people with knowledge of the talks. Other banks, including J.P. Morgan Chase, Barclays and Synchrony, also bid on the business. Apple and the banks declined to comment on this story.
It turns out that the Apple Card’s consumer-friendly features — no fees of any kind, software that actively encourages users to avoid debt or pay it down quickly, and potentially lower interest rates — make it harder for banks to make money on the product. Even features like the card’s calendar-based billing can impact a lender’s cost of funding and servicing, since customers’ borrowing will be concentrated at month-end, rather than spread out over weeks.
No shit they’re going to make less money than cards that charge fees and higher interest rates. But they’re going to make money — I’ll eat my hat if Goldman and Apple don’t turn a profit on this card. CNBC’s headline — “A Goldman Sachs rival pulled out of the Apple Card deal on fears it will be a money loser” — makes it sound like they’re going to lose money, which is ludicrous. They’ll make money on each transaction and they’ll make money charging interest on any cardholder who carries a balance. Arguing that they won’t make enough money is just usurious greed.
I don’t use the word lightly, but it’s evil to argue against the software Apple is releasing to help cardholders avoid debt and pay down what debt they owe quickly.
Also, this whole CNBC article seems like a way to sell consumers on getting an Apple Card.
Andrew Griffin, in a lengthy piece for The Independent:
“Privacy cannot be a luxury good offered only to people who can afford to buy premium products and services,” Pichai wrote in an op-ed in the New York Times. He didn’t name Apple, but he didn’t need to.
Pichai argued that the collection of data helps make technology affordable, echoing a sentiment often heard about Apple, that their commitment to privacy is only possible because their products are expensive and it can afford to take such a position. Having a more lax approach to privacy helps keep the products made by almost all of the biggest technology products [sic] in the world — from Google to Instagram — free, at least at the point of use.
“I don’t buy into the luxury good dig,” says Federighi, giving the impression he was genuinely surprised by the public attack.
“It’s on the one hand gratifying that other companies in space [sic] over the last few months, seemed to be making a lot of positive noises about caring about privacy. I think it’s a deeper issue than what a couple of months and a couple of press releases would make. I think you’ve got to look fundamentally at company cultures and values and business model. And those don’t change overnight.”
Griffin’s piece is an interesting read, and he was granted rare access to Apple’s testing facilities, but I think it’s a little all over the place, bouncing back and forth between security issues (testing Apple designed chips in extreme temperatures) and privacy issues. I think the above is the main point though — Google and Facebook are both pushing back against Apple, arguing that Apple’s stance on privacy is only possible because they charge a lot of money for their products.
I think the point that needs to be made is that free and low-cost products can be subsidized by privacy-respecting advertising — but privacy-respecting advertising is not as profitable as privacy-invasive advertising, as exemplified on Facebook and Google’s humongous platforms.
Kara Swisher, writing at The New York Times:
This is ridiculous. The only thing the incident shows is how expert Facebook has become at blurring the lines between simple mistakes and deliberate deception, thereby abrogating its responsibility as the key distributor of news on the planet.
Would a broadcast network air this? Never. Would a newspaper publish it? Not without serious repercussions. Would a marketing campaign like this ever pass muster? False advertising. […]
By conflating censorship with the responsible maintenance of its platforms, and by providing “rules” that are really just capricious decisions by a small coterie of the rich and powerful, Facebook and others have created a free-for-all with no consistent philosophy.
Will Oremus, writing at OneZero:
When I contacted Apple for this story, I didn’t expect much of a response. The company is famous for being selective about its press relations. But I found the company more eager than usual to rebut the claim that AirPods are a planetary nightmare — a claim that appears to have caught Cupertino somewhat by surprise. […]
Most of all, Apple wanted to make clear that you can recycle AirPods — or at least important components of them — and you can go through Apple to do it. There’s a link on the company’s website to order a prepaid shipping label, which you can use to send the device to one of Apple’s recycling partners by dropping it in a FedEx box. Apple says that it has accepted AirPods for recycling ever since they were released, although it was only this year that the company added the product as a specific category of return on the website. The company also noted that you can bring your defunct AirPods to any Apple Store for recycling. “As with all of our products, we work closely with our recyclers to ensure AirPods are properly recycled and provide support to recyclers outside of our supply chain as well,” the company said in a statement.
Apple has published a new “Principles and Practices” page regarding the App Store, which seems clearly in response to this month’s U.S. Supreme Court ruling allowing a class action lawsuit alleging the App Store to be an illegal monopoly to proceed. This bit caught my eye:
84% of apps are free, and developers pay nothing to Apple.
Like any fair marketplace, developers decide what they want to charge from a set of price tiers. We only collect a commission from developers when a digital good or service is delivered through an app. Here are some of the ways developers commonly make money on the App Store.
Any developer distributing an app through the App Store, free or paid, must pay Apple $99 per year for a developer account. You can build apps using Xcode free of charge, but you need a paid developer account to distribute them through the App Store.
Pretty good defense of the App Store overall, though, including a list of great third-party apps that compete directly against Apple’s own apps — camera, calendar, email, maps, etc. And of course, music. But one thing iOS users have complained about for 10 years now is that third-party apps can’t be set as the system-wide default in iOS. (They can on the Mac.) I’m not sure how tenable that is.
Update: There are exceptions to the $99 developer fee, for nonprofit organizations in five countries:
You can request to have the 99 USD annual membership fee waived if you’re a nonprofit organization, accredited educational institution, or government entity that will distribute only free apps on the App Store and is based in an eligible country. Apple will review your request and contact you to let you know whether your request is approved.
Eligible countries: Brazil, China, Japan, United Kingdom, United States.
It’d be interesting to know how many of these waivers have been granted.