By John Gruber
WorkOS: APIs to ship SSO, SCIM, FGA, and User Management in minutes. Check out their launch week.
David Shayer, in a rather incredible story for TidBITS:
It was a gray day in late 2005. I was sitting at my desk, writing code for the next year’s iPod. Without knocking, the director of iPod Software — my boss’s boss — abruptly entered and closed the door behind him. He cut to the chase. “I have a special assignment for you. Your boss doesn’t know about it. You’ll help two engineers from the US Department of Energy build a special iPod. Report only to me.”
The next day, the receptionist called to tell me that two men were waiting in the lobby. I went downstairs to meet Paul and Matthew, the engineers who would actually build this custom iPod. I’d love to say they wore dark glasses and trench coats and were glancing in window reflections to make sure they hadn’t been tailed, but they were perfectly normal thirty-something engineers. I signed them in, and we went to a conference room to talk.
They didn’t actually work for the Department of Energy; they worked for a division of Bechtel, a large US defense contractor to the Department of Energy. They wanted to add some custom hardware to an iPod and record data from this custom hardware to the iPod’s disk in a way that couldn’t be easily detected. But it still had to look and work like a normal iPod.
They’d do all the work. My job was to provide any help they needed from Apple.
What a wild story. Tony Fadell, on Twitter:
This project was real w/o a doubt.
There was whole surreal drama and interesting story about how this project was kicked off and then kept secret.
Nicole Nguyen, in her new column at The Wall Street Journal (where she moved from BuzzFeed News) (News+ link):
Once a simple photo-sharing app, Instagram now offers ephemeral social media, short-form video, long-form video, video chat, private messaging, inspiration bookmarking and shopping. I started spending most of my time on Instagram instead of Facebook because Facebook was too bloated. Now it feels like Instagram is Facebook. […]
Still, it will likely take more than a library of hit songs and video-editing tools for Instagram to re-create TikTok’s success. On TikTok, you don’t need an account to become addicted. It’s pure entertainment, like TV, without the terrible fear-of-missing-out feeling you get by looking at posts from friends and family.
But unlike TV, a finely tuned algorithm figures out what you see next. And that algorithm is freakishly good. You scroll and scroll until you’re physically exhausted and can’t scroll any longer.
Instagram’s recommendations aren’t quite there yet. I watched a haphazard mix of imported TikToks, manic 15-second cooking videos and clips of celebrities … being celebrities. There’s little of the eclectic weird magic found on TikTok’s main feed, its personalized “For You” page.
It feels odd talking about “the good old days” of Instagram, but well, I enjoyed Instagram a lot more when it was focused simply and exquisitely on photo sharing. Obviously I don’t speak for the greater world — Instagram got a lot more popular as I deemed it to be getting worse.
But there has to be a limit to how much Facebook can cram into Instagram before it bursts at the seams, and Reels feels like too much. TikTok just doesn’t feel Instagrammy at all, so I don’t think the problem with Reels is execution, I think it’s just the basic idea of using Instagram to host Facebook’s TikTok clone. It’s a bad fit, and Facebook doesn’t have the taste to know it. Facebook is like a society in a sci-fi novel that polluted and ruined its home world (Facebook), colonized a beautiful new world (Instagram), and just went ahead and immediately polluted and ruined the new world in the exact same way.
(Call it a hunch, or maybe just wishful thinking, but I think someone could have a nice hit with a great clone of the old original photo-sharing Instagram. Not a goliath-titan-of-the-tech-industry hit, just a nice profitable hit. Like making a nice successful restaurant, never intended to be a nationwide chain with 1,000 locations.)
Tim Wu, writing at The New York Times:
In China, the foreign equivalents of TikTok and WeChat — video and messaging apps such as YouTube and WhatsApp — have been banned for years. The country’s extensive blocking, censorship and surveillance violate just about every principle of internet openness and decency. China keeps a closed and censorial internet economy at home while its products enjoy full access to open markets abroad.
The asymmetry is unfair and ought no longer be tolerated. The privilege of full internet access — the open internet — should be extended only to companies from countries that respect that openness themselves
Agreed. Wu addresses the fact that Trump is almost certainly wrong in his reasons for opposing TikTok, but even then he’s ultimately right in the “even a stopped clock is right twice a day” sense. We — not just the United States but the entire free world — are being played as suckers by China. You’re either part of the open internet or you’re not — and China wants no part of the open internet.
The idea that being exposed to the internet would inevitably help open China was a reasonable and well-intentioned theory, but it was obviously wrong. Allowing China to export its own internet services while it blocks all of the services from the rest of the world is both dangerous and dumb. They’re using the internet to export authoritarianism, not to import democracy and liberalism.
Statement from Apple:
The App Store is designed to be a safe and trusted place for users and a great business opportunity for all developers. Epic has been one of the most successful developers on the App Store, growing into a multibillion dollar business that reaches millions of iOS customers around the world. We very much want to keep the company as part of the Apple Developer Program and their apps on the Store. The problem Epic has created for itself is one that can easily be remedied if they submit an update of their app that reverts it to comply with the guidelines they agreed to and which apply to all developers. We won’t make an exception for Epic because we don’t think it’s right to put their business interests ahead of the guidelines that protect our customers.
It’s a good statement. Epic has been clear that they aren’t seeking a permanent exception to the App Store Guidelines, or a special deal like Amazon’s for Prime Video (which Apple wasn’t going to offer them anyway — games are different). They want to see Apple (and Google) change their platforms. So the “exception” Apple speaks of, I think, would be allowing Fortnite to remain in the App Store with its own payment processing while the lawsuit is litigated — and perhaps allowing Epic to keep its developer program membership?
So who blinks first? I think Epic will blink, submit a Fortnite update that reverts to compliance with the App Store guidelines, and try to save face by saying, “Look at what Apple forced us to do — we had to raise V-Bucks prices”. But they’ll keep their lawsuit going. The lawsuit, I think they’re serious about. The Fortnite update with their own payment processing was a publicity stunt.
The thing is, Epic isn’t just a game publisher. They’re a platform vendor too. One of the core things developers want from a platform vendor is stability, in every sense of the word. If I were a game developer who depends on Unreal Engine, I’d be irate at Epic. They’re creating drama and eroding trust over a fight that Unreal Engine licensees aren’t a part of and didn’t sign up for. Fortnite users — especially kids — might blame Apple for Fortnite disappearing from iOS. But professional game developers will blame Epic if Unreal Engine updates are hindered by this.