By John Gruber
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Procreate:
The two-finger tap to Undo was first released in Procreate 3 for iPad back in 2015, but we actually first developed it for Procreate Pocket. Undoing an action is one of the most critical input methods we use today, and we needed a method that wouldn’t clutter the interface or disrupt the core experience. We went through dozens of designs until we realised we should treat the entire screen as the Undo button - resulting in a simple gesture that could be invoked any time, anywhere.
Two-finger tap to Undo has become one of Procreate’s most instinctive and essential gestures.
It’s also one of our most-stolen features (over a dozen apps and counting), and we’re fine with that. In fact, we’re giving it away. Seriously. We’ve put together a sample project covered by the Simplified BSD License, which means you can add to or modify it as you wish.
Whether you’re one of our competitors, or in an entirely different field, please feel free to grab the project below. Take it, use it, and give your users the most instinctive Undo and Redo method available.
I love this attitude.
Just a few days before they posted this, I wrote about how iOS still hasn’t gotten Undo right. Two-finger tap is really great for drawing apps. I’m not sure it’s great in other contexts, like text editing, though. But it’s certainly better than shaking the damn device.
★ Thursday, 10 January 2019